(Sorry if this already exists. :S)
Can we have this?
As a fisher i'd love to desynth most of my fish after a longer session but i just cba to desynth 5+ stacks of fish everytime :/
(Sorry if this already exists. :S)
Can we have this?
As a fisher i'd love to desynth most of my fish after a longer session but i just cba to desynth 5+ stacks of fish everytime :/
Yeah - was thinking ther same after desynthing 6.5K of fish ...
Yes, what would you suggest for the rest of the DoH where the items cannot be stacked like fish? You suggestion gives an unfair advantage to one class over the others.
What does stacking have to do with anything? I wouldn't mind a quick desynth for those 20 hats I make at a time.
Greetings,
At this time there are no plans to introduce any type of “Quick Desynthesis” feature that would automatically desynthesize items in repetition. The amount of time to desynth an item is quite short, so we'd like players to do these one at a time.
Colby "Grekumah" Casaccia - Community Team
Can we at least get a decrease in animation length when a meld fails? The animation just feels so long relative to other animations and it's so demoralising which is like rubbing salt in the wound when you have to wait to try again.
Sweet jesus, yes please. The animation after failing a meld is the most annoying thing in this entire game.
just remove the damn animation
Or better yet, redesign the god awful, RNG heavy, non-interactive advanced melding process into something more interactive and less f'ing random. Nothing says "fun" like failing 30 melds at a 6-8% chance to stick it!!!!!!!!
I just failed over 30 melds at SUPPOSEDLY 24% chance.
This game percentages are just AWFUL LIES, it is disgusting.
I also failed 3 times in a row to desynth 3 different items with SUPPOSEDLY 86% chance. Lv70 crafted items. With 3 materias.
This is ridiculous, it is MORE OBVIOUS THAN EVER that the RNG this game has is completely broken.
Devs should be ashamed of having such stupid systems in place.
Then they come and say "ow we are not gonna change that because it would be unfair with other ppl who already suffered, it's working as intended".
B/s. To remove bees from AK and nerf fights with Echo, the devs do all they can. What about the people who had to deal with it before? This is not unfair?
Last edited by aerolol; 07-28-2014 at 02:39 PM.
Yes please, having to send out invitations to my pity party that happens everytime I fail an overmeld is a pain. it's like dying in a game to a boss fight, and having a really long death cutscene you can't skip, it's interesting the first time, but if you have to go at a boss a few times, it gets annoying. ( keep wanting to hit escape to skip the meld fail animation, but alas...)
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