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  1. #1
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Grekumah View Post
    Greetings,

    At this time there are no plans to introduce any type of “Quick Desynthesis” feature that would automatically desynthesize items in repetition. The amount of time to desynth an item is quite short, so we'd like players to do these one at a time.
    Can we get a different animation? Right now the animation to desynth, self repair and break down into materia are all exactly the same. When I repair in a dungeon, it makes it look like I'm being a jerk and spiritbonding and breaking materia down, it's embarrassing sometimes.
    (5)

  2. #2
    Player
    Yurimi's Avatar
    Join Date
    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Grekumah View Post
    Greetings,

    At this time there are no plans to introduce any type of “Quick Desynthesis” feature that would automatically desynthesize items in repetition. The amount of time to desynth an item is quite short, so we'd like players to do these one at a time.
    The ammount of time to desynth an item MIGHT be short but when I have to sit there for 45mins after fishing for a couple hours desynthing 600 fish 1 by 1 its rather boring tiresome repetative and honestly for filler content used to pad out current content instead of generating new fresh fun content for crafters I guess its about right.
    (6)

  3. #3
    Player
    Mayoyama's Avatar
    Join Date
    Aug 2013
    Posts
    266
    Character
    Mayoyama Nakata
    World
    Tonberry
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Yurimi View Post
    The ammount of time to desynth an item MIGHT be short but when I have to sit there for 45mins after fishing for a couple hours desynthing 600 fish 1 by 1 its rather boring tiresome repetative and honestly for filler content used to pad out current content instead of generating new fresh fun content for crafters I guess its about right.
    Don't like it, don't do it.

    EDIT: If you really sat and fished up 600 fish you can't really complain about the "repetitiveness" of desynth..... Fishing is just as repetitive, and takes far longer per catch than it takes to desynth that same fish
    (1)
    Last edited by Mayoyama; 07-28-2014 at 06:28 PM.

  4. #4
    Player
    HEC's Avatar
    Join Date
    Aug 2013
    Posts
    1,620
    Character
    M'ete'leskum B'leskum
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Grekumah View Post
    The amount of time to desynth an item is quite short, so we'd like players to do these one at a time.
    Sure, but try that with several hundred fish or even 50 - 80 gear items which you're crafting and braking a few times in a row ... thousand times a "nothing" isn't unforunatelly nothing ...
    (1)

  5. #5
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Why do you insist on a long grind? It doesn't keep people in the game. Look at XI - talk about a grindfest punishing game that never EVER even HIT a mil subscribers and is barely afloat now. Now look at WoW - you can craft the same item in succession automatically and somehow it didn't break their game. People still play it, a LOT more people than here (cue the WoW haters - but you can't argue with this simple fact).

    Then again, they kept crafting as side jobs so the markets didn't asplode every other day as people level and capped the crafts you could learn.
    (1)

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