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Thread: Dear mages...

  1. #11
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Coldfire View Post
    I think it's 10%. Not sure though. But can you even have more than one at a time? Thought it's unique.
    Oh I thought you could hold more than 1 XD but If you look at it, it is unique after all :P Well, good for pinch condition.

    Thanks for all the infos and advices
    (0)
    Last edited by Anima; 07-27-2011 at 02:01 AM.

  2. #12
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Dear melee's. Stop complaining about the lack of heals, because your conjurers heals now cost more than 15% of their MP total and start carrying potions and equipping your own heals!

    You see how that works both ways?

    Melee's didn't get a nerf. They got a buff. Your abilities are no longer restricted by stamina, you've got auto-attack and you've got no MP increase on your weaponskills. We, on the other hand, received MASSIVE mp rises on our primary spells, making them very restricted use and absolutely NOTHING in return. Oh wait, Raise was lowered to rank 14, but has a 100mp cost and we won't have enough MP to cast it if we make any kind of attempt to prevent people actually needing ressurection.

    Carrying ethers would be fine, but they restore rubbish amounts of MP that wouldn't even cover the cost of a single heal! We'd be popping them like M&Ms just to make a single Cure I.

    I didn't mind them breaking down our spells to single cast and area effect. FFXI had the same, I can live with it here. I didn't mind them making us more careful about how we cast spells. I can live with that too. The jump is just too extreme here, and there's no counterbalance. No increase in MP totals, no potency increases and no benefits other than a massive climb in costs for doing the job we've been doing for ages.

    Yes, im a grumpy mage and im glad to be. At least im one of the outspoken masses who makes any sense!
    (8)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Florida
    Posts
    353
    Playing an MMO should be more than just chugging potions like a diablo clone would have you do.
    (2)
    No one expects the miquote inquisition!!!

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    101
    Quote Originally Posted by Yoohre_WildRiver View Post
    Please stop complaining about MP and start using Ethers and food.

    play smart, dont be lazy


    thank you.
    if you need ethers to manage your mp then you are doing something wrong.
    (2)

  5. #15
    Player
    Lucinda_Lecore's Avatar
    Join Date
    Jul 2011
    Posts
    100
    Character
    Kimiko Hasaguri
    World
    Zodiark
    Main Class
    Arcanist Lv 21
    tbh keeping mp at a healthy level isnt difficult if you plan in your head how you intend to use it before hand. that way if something does not go to plan, you have spare mp to keep you safe

    Lucinda x
    (0)

  6. #16
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Lemuria View Post
    Dear melee's. Stop complaining about the lack of heals, because your conjurers heals now cost more than 15% of their MP total and start carrying potions and equipping your own heals!

    You see how that works both ways?

    Melee's didn't get a nerf. They got a buff. Your abilities are no longer restricted by stamina, you've got auto-attack and you've got no MP increase on your weaponskills. We, on the other hand, received MASSIVE mp rises on our primary spells, making them very restricted use and absolutely NOTHING in return. Oh wait, Raise was lowered to rank 14, but has a 100mp cost and we won't have enough MP to cast it if we make any kind of attempt to prevent people actually needing ressurection.

    Carrying ethers would be fine, but they restore rubbish amounts of MP that wouldn't even cover the cost of a single heal! We'd be popping them like M&Ms just to make a single Cure I.

    I didn't mind them breaking down our spells to single cast and area effect. FFXI had the same, I can live with it here. I didn't mind them making us more careful about how we cast spells. I can live with that too. The jump is just too extreme here, and there's no counterbalance. No increase in MP totals, no potency increases and no benefits other than a massive climb in costs for doing the job we've been doing for ages.

    Yes, im a grumpy mage and im glad to be. At least im one of the outspoken masses who makes any sense!
    I do equip my own heals and carry my own pots/ethers/foods because I'm not a bad player. Attacks like light strike now cost us MP and the MP increase on cure/sac means we ALSO cant spam heals on ourselves, and you know what? It's for the better. You received a massive MP rise on cures, that's it.

    Play your class properly.
    (0)

  7. #17
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Thanos View Post
    Can you rephrase your OP please.. not all mages are crying like babies
    Yeah get stuffed lobe.
    (0)

  8. #18
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    So who were the assholes who complained about the only 2 magic classes in order for this nerf to exist anyway?

    Show me those idiots and I'll show you a reason this game is failing...
    (3)

  9. #19
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Dear melee...
    Please stop complaining about heals and start using Potions and food.

    play smart, dont be lazy


    thank you.
    (5)

  10. #20
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    dear lemuria, i am an archer so yeah you can keep your healz

    good day...


    I SAY..GU' DAY!
    (1)

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