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  1. #1
    Player
    Brainberry's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Sertur Trauner
    World
    Balmung
    Main Class
    Archer Lv 60
    Seems like a complaint from people who just can't keep up with the new content thus falling behind in ilvl.
    (1)

  2. #2
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Brainberry View Post
    Seems like a complaint from people who just can't keep up with the new content thus falling behind in ilvl.
    Umm... wut?

    The three new dungeons take a day to complete.
    Syrcus Tower is 40m.
    Second Coil takes the longest, but you just end up getting loot from one location, heck just 4 bosses.

    The rest of the gear is gained from the same vendor who some how has Eorzeas supply of the only good loot besides High Allagan. This doesn't even scratch the problem that gear really has no interesting meaning besides ilvl and accuracy (the only meaningful stat).
    (3)

  3. #3
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I'd rather see my character continue to grow in strength than having 15 other item choices thrown at me that swap one stat for another.
    (0)

  4. #4
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    ilvl = resume and application lol.
    PF and DF will have a certain required "ilvl" to be able to be accepted into the party/ instance.
    Then after getting in you are then assessed by ppl looking at your stats. High ilvl = brownie points as most ppl base their usefullness on ilvl.
    Skill is left out of the equation as ppl assume you're either good or bad.
    (0)

  5. #5
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Morningstar1337 View Post
    Maybe it's because sages are wise. After all SE already uprooted and replaced XIV's system and look how well that turned out
    Yes you're all so smart and sagely you want A Realm Reborn Reborn. I'm sure the game could sustain that.

    Quote Originally Posted by Ehayte View Post
    Items like the fungi tunic and the clicky masks were always hugely in demand, and kept old items relevant for years
    Well for the masks I think that's probably just as much the effects as the stats, that's a little like pointing to the Orb of Deception and stating that WoW too has gear people seek 9 years afterward. Definitely I'm not disagreeing with you EQ 1 had a ton of horizontal progression, but pointing to a Clicky and Twink Item as 20 expansions of horizontal progression falls a little short. Unless the Barbarian mask is still BiS for rogues or something.

    The constant desire to argue horizontal progression as a no-thought required panacea to all that ails us is just really tiresome. As are the drawn out comparisons to older games that are still 'going strong' thanks to horizontal progression. I mean if there's such a great horizontal progression MMO market out there why not play those games you keep using as examples?
    (0)
    Last edited by Worm; 07-25-2014 at 07:17 AM.

  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Worm View Post
    Yes you're all so smart and sagely you want A Realm Reborn Reborn. I'm sure the game could sustain that.
    You seem to know sarcasm but considering how you responded to may post i doubt you know what sarcasm is (Or that I wouldn't use smilies if the post was serious)
    (0)

  7. #7
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Morningstar1337 View Post
    You seem to know sarcasm but considering how you responded to may post i doubt you know what sarcasm is (Or that I wouldn't use smilies if the post was serious)
    Sorry, I honestly can't tell sometimes with the stuff I read on here. I'm sure somewhere someone is earnestly suggesting they take the game offline for retooling.
    (0)

  8. #8
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    The real answer is just having an item level curve that isn't a total joke. In 2.0, the actual content variety wasn't great, but Philosophy took time to get which meant using all the i60 gear you found lying around as a stopgap was actually pretty useful for something. Now, Myth flows like water so all our 'stopgap' PvE gear and content is basically irrelevant except as their ability to be generators for soldiery tomes.

    I actually like how the new dungeon roulette system works and the general breadth of stuff there is to actually do in 2.3 for i90-i100 progress (PvP, Roulettes, ST,) but too much stuff drops gear that's irrelevant on day of release (latest pack of Expert dungeons giving i80 when i90 is the standard,) and to much stuff hasn't been properly given 'legacy' status (while High-level dungeons give a decent packet of inflated myth, the rewards for the very difficult classic extreme primals and their i90 gear still aren't worth the time and skill investment, and the myth / hour for a Labyrinth of the Ancients queue much less doing the content itself is *atrocious*.)

    The solution is to either make the next set of Myth items require a little bit of effort to get, OR to put whatever dungeons drop at the actual level of Myth items because i60/i80-style stopgaps just won't be that relevant any more if Myth keeps flowing like it does. And for the love of god, make legacied content actually somewhat time/myth efficient.
    (0)
    Last edited by Krr; 07-25-2014 at 07:52 AM.

  9. #9
    Player
    Gardthorne's Avatar
    Join Date
    Sep 2012
    Posts
    117
    Character
    Vanas Genei
    World
    Excalibur
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Fendred View Post
    (like atunement quests).
    Nope nope nope.
    (0)

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