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  1. #1
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Horizontal progression done right -> high development time -> less content successfully released on a regular basis.

    Horizontal progress done wrong (rushed/un-balanced) -> BIS builds come out and large amount of content becomes ignored immediately, everyone picks and chooses their fights.

    Horizontal progress done wrong (elemental resistance gimmick) -> Simply a handful of barriers/gear checks with no added benefit towards game play, basically what we already have.

    Choose your poison...
    (2)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  2. #2
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Codek View Post
    Horizontal progression done right -> high development time -> less content successfully released on a regular basis.

    Horizontal progress done wrong (rushed/un-balanced) -> BIS builds come out and large amount of content becomes ignored immediately, everyone picks and chooses their fights.

    Horizontal progress done wrong (elemental resistance gimmick) -> Simply a handful of barriers/gear checks with no added benefit towards game play, basically what we already have.

    Choose your poison...
    Personally, I'd go for option #1. This game needs something to give it depth. Armor variety would only scratch the surface, but every little bit helps

    f
    (2)