Quote Originally Posted by Sapphic View Post
I've been playing MMOs since EQ1. All that time have come to conclusion that choice is an illusion. By making it require exact pieces of gear amongst a myriad of choices adds more limitations than options.
As an old EQ player you should know better than this. Yes, while it's true content lasted longer in that game, it was by no means a horizontal progression. There were a myriad of cool items in EQ, however, that maintained a use years after it was released such as the Fungi Tunic or Cloak of Flames. Then you had all of the fluff right-click items that let you change your appearance (Inky mask, skeleton bracelet) or summon food and water, etc. There's really nothing like that in this game other than the minions which are more of a status symbol than anything else.