Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19

Thread: t7 help

  1. #11
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KarstenS View Post
    Stacking tactic I've also seen and in my opinion, it is risky. To be mostly safe that renauds don't wake up, you need the stone refresh on them that they also get through shriek. When you stack 4 renauds, there is a risk that one of them is in the shadow of the others and shriek will not refresh stone on him. So these might wake up to early.
    That's true. This is why I ask the healers and people with shriek to watch and ensure that all 4x renauds were hit after I believe I've placed them correctly (usually around 60% phase shift, or beforehand). The reason I tell them to do it is because if you are far away from the renauds, you likely won't see all four floating text on the mobs as they are hit, and the only way to 'know' is to tab through them. With more practice and patience, the kiter will get REALLY good at timing and won't have to 'replace' renauds as frequently. The only time renauds will need to be replaced is if they spawn across the room and the voice comes too early for the renaud to even reach the spot it needs to be in.
    (0)

  2. #12
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ryuko View Post
    That's true. This is why I ask the healers and people with shriek to watch and ensure that all 4x renauds were hit after I believe I've placed them correctly (usually around 60% phase shift, or beforehand). The reason I tell them to do it is because if you are far away from the renauds, you likely won't see all four floating text on the mobs as they are hit, and the only way to 'know' is to tab through them. With more practice and patience, the kiter will get REALLY good at timing and won't have to 'replace' renauds as frequently. The only time renauds will need to be replaced is if they spawn across the room and the voice comes too early for the renaud to even reach the spot it needs to be in.
    Then your kiter kites one more round till next voice comes
    (0)

  3. #13
    Player
    get0_death_wcc's Avatar
    Join Date
    Apr 2014
    Posts
    70
    Character
    Vivi Archmage
    World
    Malboro
    Main Class
    Thaumaturge Lv 60
    ok so basically is about timing the phase shifts so that the voices aren't going to b off from the Renaud spawns so as someone said wait for a voice or shriek b4 pushing phases and it should even out the voice to Renaud situation that we seem to be having will bring that up once and c how it goes
    (0)

  4. #14
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Phase changes due to DPS changes can be very frustrating. Due to hunts all our DPS are now i110 and we wiped for hours in t7 this week due to killing the last add too fast. (We normally take 3 tries max). At 80 and 60 push the phase right after a voice. At 37 wait for shriek to finish (player shriek goes off) then push to 35 and finally don't kill the last add until voice starts casting.
    (0)

  5. #15
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Good tips in the thread already, but I'll summarise here and include an extra tip:

    - Place the renaulds on the middle ring, furthest point from the boss.

    - Place the renaulds in the same 'hit box' so shieks/voices will affect them all

    - To ensure your re-pet timers are guaranteed to renew on a phase change, hold DPS at 82%, 62% and 37% (changes are 2% below these) and wait for a shriek before phase changing. (voice for the 82%)

    - Perhaps the most experienced tip I can give, and the only one I've not seen mentioned in the thread is to 'angle' the front side of each of your renaulds so they are facing the boss before they get petrified. (This may require you to kite them around a bit before bringing them to the stack position, depending on how long you have until the petrify goes off. ) The reason for this is because the rotation of the boss in her last phase has longer delays between the voice/shrieks where your renaulds can have a chance to wake up. The way to prevent that is to refresh their petrify with the bosses newest ability "patrifcation", which requires them to face her.
    (1)

  6. #16
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by NovaUltimatum View Post
    - Perhaps the most experienced tip I can give, and the only one I've not seen mentioned in the thread is to 'angle' the front side of each of your renaulds so they are facing the boss before they get petrified. (This may require you to kite them around a bit before bringing them to the stack position, depending on how long you have until the petrify goes off. ) The reason for this is because the rotation of the boss in her last phase has longer delays between the voice/shrieks where your renaulds can have a chance to wake up. The way to prevent that is to refresh their petrify with the bosses newest ability "patrifcation", which requires them to face her.
    If u shift correctly, this is not needed. Also it is very error prone
    (1)

  7. #17
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by NovaUltimatum View Post

    - Perhaps the most experienced tip I can give, and the only one I've not seen mentioned in the thread is to 'angle' the front side of each of your renaulds so they are facing the boss before they get petrified. (This may require you to kite them around a bit before bringing them to the stack position, depending on how long you have until the petrify goes off. ) The reason for this is because the rotation of the boss in her last phase has longer delays between the voice/shrieks where your renaulds can have a chance to wake up. The way to prevent that is to refresh their petrify with the bosses newest ability "patrifcation", which requires them to face her.
    My group does this because for some reason the Renauds tend to "wake up" about a half second before a healers voice goes off in the final phase. Using petrifaction to refresh petrify has given us a good safety net for clearing this turn.
    (0)

    http://dtguilds.com

  8. #18
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Yonko View Post
    pause DPS at 82 and 62% for a voice. Pause DPS at 37% for a shriek. Wait till kill the 3rd add for another shriek. Solves all the timing problems in that fight.
    This. Exactly. After the first week since hunts, we had a lot of players finish their novus and upgrade some weathered gear. Our DPS spiked big time. Suddenly, T7 became all messed up due to shriek/voice/add spawns. Halt DPS at those times. Adjust.
    (0)

  9. #19
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by NovaUltimatum View Post
    The way to prevent that is to refresh their petrify with the bosses newest ability "patrifcation", which requires them to face her.
    I thought I am already dreaming or so. Also noticed this. But got not the idea to actively make use of this.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

Page 2 of 2 FirstFirst 1 2