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Thread: t7 help

  1. #1
    Player
    get0_death_wcc's Avatar
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    Apr 2014
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    Character
    Vivi Archmage
    World
    Malboro
    Main Class
    Thaumaturge Lv 60

    t7 help

    So we have 5been clearing t7 for some time now and for some reason we are having problems with the timing of the fight we normally have our brd kite and he\\'s rather good at it but it seems like voices arnt coming at the right times so was wondering if it would b easier to control the renuds if I were to kite them instead of the brd to m

    Also typing from my fone so ims aartistsrt sry for all the random letter wouldn't let me delete ne of it
    (0)

  2. #2
    Player
    Lollie's Avatar
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    Apr 2012
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    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Our group uses the lb to force phase changes exactly when we want them. As your gear improves as a group it is going to throw the timing off if people don't hold back at the proper times, easier to just have 1 person drop the hammer at the right time then have everyone try to coordinate.
    (0)

  3. #3
    Player
    Gamex's Avatar
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    Nov 2013
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    68
    Character
    Omega Prime
    World
    Behemoth
    Main Class
    Archer Lv 50
    hard to understand what you are asking
    (0)

  4. #4
    Player
    get0_death_wcc's Avatar
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    Apr 2014
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    Character
    Vivi Archmage
    World
    Malboro
    Main Class
    Thaumaturge Lv 60
    So basically what is happening is the voices and renud spawns are being thrown off due to the higher dps we have gotten over the last week and was wondering how to exactly better deal with the difference in Itiming
    (0)

  5. #5
    Player
    Yonko's Avatar
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    May 2014
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    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by get0_death_wcc View Post
    So basically what is happening is the voices and renud spawns are being thrown off due to the higher dps we have gotten over the last week and was wondering how to exactly better deal with the difference in Itiming
    pause DPS at 82 and 62% for a voice. Pause DPS at 37% for a shriek. Wait till kill the 3rd add for another shriek. Solves all the timing problems in that fight.
    (2)

  6. #6
    Player
    KarstenS's Avatar
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    Aug 2013
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    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Simple solution: continue stoning the old and better placed renaud. A good kiter can kite a bad spawned renaud even during shriek and after shriek you kill the one that is bad placed and keep the other in stone.
    (2)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  7. #7
    Player Yahavage's Avatar
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    Jul 2012
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    Limsa Lominsa
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    347
    Character
    Yahavage Silvanesti
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    We had the same problem and have had to have dps hold for voices, otherwise we were having problems with skipping voices resulting in the Renauds waking up. It was also making it difficult for our kiter to have the Renauds in position before voices went off, so we had to slow dps for that.
    (0)

  8. #8
    Player
    Ryuko's Avatar
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    Mar 2011
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    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    As others have said, the reason the timing is off is because your DPS has increased as you gained more gear and general confidence with the fight. Please note that renaud pop times are NOT connected to phase changes. They simply happen at timed intervals from the start of the fight, independent of when phase switches are triggered. As in, when the first phase change happens, there is a possibility that the renaud will pop at an inopportune time if you aren't careful. My group has found that the easiest way for the kiter to handle renauds is if the renaud pops at about the same time the FIRST phase change happens (80%)... so basically, your kiter is placing the 2nd renaud when the first of three adds pop. To make this possible, ensure that THREE voices happen BEFORE the phase change. By the time the 4x adds spawn (60%), your 4x stack of renauds SHOULD be in place unless you get unlucky with where renauds spawn and they need to be killed because they aren't stacked properly. However, you will still want to wait for a voice to happen before the phase shift because otherwise the renauds might unfreeze.

    The most important thing, as others have said, is the final phase. Wait until your group experiences a voice to shriek combo before pushing the boss to 35%, as it is essential they get refrozen due to the timing of the next phase. The final add will also need to die ASAP. If it doesn't, your renauds might run out of time. So, my group uses LB on the final add. We used to get LB3 but now we are only getting LB2, so have your dps be mindful of that. If you DO run out of time on the renauds, kill them off rather than 'risking it' because if you do risk it, your entire group might end up wiping. It is possible for your kiter to handle placing new renauds in this phase, as stressful as it is... I've done it several times, even while dodging shrieks and ensuring shrieks were 'hidden' from the group because they were on myself.

    Ideally, though, watch phase pushes so that you won't have to deal with placing renauds at all after the first four are properly positioned. Have healers (or whoever you have assigned to voice the renauds) as well as people with shriek ensure that ALL FOUR RENAUDS are hit so that the kiter knows their job is 'done'. Only the kiter should kill misplaced renauds, and if you do accidentally kill one let the kiter know so he or she knows that a new one will be spawning.
    (1)

  9. #9
    Player
    KarstenS's Avatar
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    Aug 2013
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    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ryuko View Post
    your 4x stack of renauds
    Stacking tactic I've also seen and in my opinion, it is risky. To be mostly safe that renauds don't wake up, you need the stone refresh on them that they also get through shriek. When you stack 4 renauds, there is a risk that one of them is in the shadow of the others and shriek will not refresh stone on him. So these might wake up to early.
    (0)

  10. #10
    Player
    Grotesque's Avatar
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    Mar 2011
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    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by KarstenS View Post
    Stacking tactic I've also seen and in my opinion, it is risky. To be mostly safe that renauds don't wake up, you need the stone refresh on them that they also get through shriek. When you stack 4 renauds, there is a risk that one of them is in the shadow of the others and shriek will not refresh stone on him. So these might wake up to early.
    If voice hits all, then shriek will also hit all normally and vice versa. But from our experience shriek isn't needed for refreeze, Voices are enough if you time phase shift properly. However, in T7 Savage Renauds can't be repetrified, thus stacking method doesn't work anyway. Furthermore, 2 renauds are spawning at once while 2 peeps get shriek Looks like ultimate fun and frustration.
    (0)

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