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  1. #1
    Player
    Dallie's Avatar
    Join Date
    Sep 2011
    Posts
    214
    Character
    Heller Bunsafyre
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Ultimatecalibur View Post
    Using an 8 desynth cycle and this mechanic you could likely get to 100/100/95 while needing far fewer items to desynth than if you try to max out each one at a time.

    Class 1 -> Class 1 -> Class 2 -> Class 3 -> Class 1 -> Class 2 -> Class 2 -> Class 3 -> Repeat
    While I agree this is a very helpful find, we shouldn't have to do this period. If SE had designed the system properly, it should automatically choose the lowest of the inactive crafts over 0.01 to de-level, or given us a way to toggle which one to lower. People are going to max out to 300 anyways, what's the logic behind the system's deleveling as it stands? None. In other words, on top of spending all the time and money to get to 100 desynth, then you have to spend even more just to make sure the RNG doesn't screw your hard work.
    (4)
    Last edited by Dallie; 07-28-2014 at 04:31 PM.

    "You don't stop playing when you get old, you get old when you stop playing!"

    Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"