Quote Originally Posted by whiskeybravo View Post
Wrong..

PLD = 3600 + 2000 = 5600 HP (93% HP)
WAR = 4500 + 2400 = 6900 HP (92% HP)

Same effective HP
I see your point. Didn't think about the HP return side.

Quote Originally Posted by Mjytresz View Post
The problem with eHP is that it hardly works out in practical scenarios.
Just coming from an Eve Online perspective.

From a novice Tank and experienced Healer perspective..

Quote Originally Posted by Traek View Post
Again someone who doesn't know what they are talking about.
eHP is very important in a game where there is no foreseeable diminishing return on stats. If I can still get 1% avoidance from 10 points of dex (example) I would get that over 150hp. Other games have a 80% mitigation cap that no matter how much defensive stats you have, you will never take less than 20% of the damage. While HP is important to have high, eHP modifiers are very important as taking less damage or avoiding damage > higher hp.