Ok I'll explain the diff in war vs pld. Pld is a defense buff, war is a damage buff. While war pretends to tank in most instances it's really up to the healer to keep war alive. So in cases where you say war is actually better, spike damage encounters, all you have to do is use pld buffs as a war would use his. Only rotate foresight and bulwark till the spike damage comes up. this gives you a IB ability with more dr and duration by rotating rampart and sentinel when it's up. PLD prevails at tanking. As for hold do what the warrior does, screw defense. Stop buffing full HP and buff str or str/hp and let the healers manage. If you have a healer who heals a war regularly you won't have an issue. Both tanks tank equally well when the players A: know how to tank, meaning keeping hate and B: when players know when to buff but for war it's harder to stay alive due to the 2 defense buffs vs 4 defense buffs.