Page 7 of 10 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 94
  1. #61
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Uliq View Post
    snip
    Defense is what you said, quote:

    Quote Originally Posted by Uliq View Post
    PLD's gain the same HP as war per armor stat yet the DR increases as DEFENSE stat increases.
    Physical/Magic Defense have no bearing on DR abilities. They do not modify these stats in any way (except Foresight).

    As for healing, in most cases healers are overhealing both tanks to begin with. You can not ignore the healing buff and say it's insignificant, because if you take it away then PLD instantly becomes the dominant tank, as they are no longer equal (on paper or in practice). You are basically saying that this would be insignificant and negligible. Is it? Is it really?

    Every post you make is weakening any credibility you started out with..

    Here. I dug these out the abyss to give you a better idea, you probably wouldn't have found these on your own.

    http://forum.square-enix.com/ffxiv/t...PLD-comparison

    http://forum.square-enix.com/ffxiv/t...rst-impression

    http://forum.square-enix.com/ffxiv/t...oment-of-Truth

    http://forum.square-enix.com/ffxiv/t...-are-expecting
    (0)
    Last edited by whiskeybravo; 07-25-2014 at 05:51 AM.

  2. #62
    Player
    Uliq's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Atheros Gaian
    World
    Faerie
    Main Class
    Ninja Lv 90
    Quote Originally Posted by whiskeybravo View Post
    Physical/Magic Defense have no bearing on DR abilities. They do not modify these stats in any way (except Foresight).
    I withdraw. I thought this backwards, in effect higher Defense would lower damage reduced due to taking less total damage.
    (0)

  3. #63
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    WAR and PLD are essentially equal, but there's some situations in which you may want to use a WAR over a PLD, and vice versa.

    For T6 and T7 we use one of each as there's no point in having two of the same, especially for LB building.

    In T8 we use a single WAR tank. More damage = we push phases faster and the fight ends faster. WAR also has great snap threat for those Dreadnaughts.

    In T9 we use a single PLD tank. PLD has way more cooldowns than WAR which can be spread out, which is essential to surviving Ravensbeak/Blight and Bahamut's Claw.

    The changes in 2.1 really closed the gap between the two, so it's not like there's a clear cut winner between the two in every piece of content anymore.
    (0)

  4. #64
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    If PLD>WAR or WAR>PLD you know none of the world first statics would never run WAR/PLD. They've done the math and they have good reasons to run WAR/PLD as your tanking duo.

    And so should you.

    Enough said.
    (0)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  5. #65
    Player
    Orangekun's Avatar
    Join Date
    Jul 2012
    Posts
    38
    Character
    Evelynne Daeryn
    World
    Mateus
    Main Class
    Arcanist Lv 38
    The only beef there ought to be between WAR and PLD tanks is that the devs put a lot of thought into designing warriors, and paladins are a snoozefest with nothing going for it except for way more defensive cooldowns than any class should ever need.

    Paladins gives Warriors Provoke and Flash. That's what the class is good for.
    (1)

  6. #66
    Player
    TrivariumOri's Avatar
    Join Date
    Mar 2014
    Location
    Ul'Dah
    Posts
    163
    Character
    Trivarium Ori
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Orangekun View Post
    The only beef there ought to be between WAR and PLD tanks is that the devs put a lot of thought into designing warriors, and paladins are a snoozefest with nothing going for it except for way more defensive cooldowns than any class should ever need.

    Paladins gives Warriors Provoke and Flash. That's what the class is good for.
    Paladin has a higher dps output than warrior out of a defensive stance, it may be a snoozefest in its simplest form a 3 move combo but jumping in to new content and figuring out how to effectively distribute your cooldowns is not boring. Ultimately classes are what you make them, some warriors solely use their BB combo tell me how much different is that to a Paladins snoozefest?
    (0)

  7. #67
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Warriors are more fun to play the real advantage #ThanksObama
    (0)

  8. #68
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Orangekun View Post
    The only beef there ought to be between WAR and PLD tanks is that the devs put a lot of thought into designing warriors, and paladins are a snoozefest with nothing going for it except for way more defensive cooldowns than any class should ever need.

    Paladins gives Warriors Provoke and Flash. That's what the class is good for.
    DAT convalescence though.
    (0)

  9. #69
    Player
    Enyeto's Avatar
    Join Date
    Jul 2014
    Posts
    24
    Character
    Enyeto Tyee
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by whiskeybravo View Post
    Wrong..

    PLD = 3600 + 2000 = 5600 HP (93% HP)
    WAR = 4500 + 2400 = 6900 HP (92% HP)

    Same effective HP
    I see your point. Didn't think about the HP return side.

    Quote Originally Posted by Mjytresz View Post
    The problem with eHP is that it hardly works out in practical scenarios.
    Just coming from an Eve Online perspective.

    From a novice Tank and experienced Healer perspective..

    Quote Originally Posted by Traek View Post
    Again someone who doesn't know what they are talking about.
    eHP is very important in a game where there is no foreseeable diminishing return on stats. If I can still get 1% avoidance from 10 points of dex (example) I would get that over 150hp. Other games have a 80% mitigation cap that no matter how much defensive stats you have, you will never take less than 20% of the damage. While HP is important to have high, eHP modifiers are very important as taking less damage or avoiding damage > higher hp.
    (0)
    Quote Originally Posted by Nabian View Post
    We need to raise the bar not lower it. Saying he "still needs to learn" doesn't change the fact that he is still currently a bad player.

  10. #70
    Player
    AIex's Avatar
    Join Date
    Dec 2013
    Posts
    38
    Character
    Alexander Kawakami
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Marianno View Post
    However, my question is, Am I wrong for telling the PLD to let me be MT instead and he be OT considering the HP difference and hate difference between us both? What's the grand difference between the two tanking classes?
    Back to the point
    Question 1 - Yes and no. Yes you are wrong for telling him to be OT because of the HP difference. No you are not wrong for telling him to OT because if he losing hate in a dungeon with a TOTAL of 3 mobs, he is a trash tank.

    Question 2 - There isn't a GRAND difference. Both tanks roughly take the same amount of damage (via eHP) and both tanks can put out similar DPS numbers overall (WAR can burst harder, PLD can output consistently)
    (1)

Page 7 of 10 FirstFirst ... 5 6 7 8 9 ... LastLast