30M+ here too![]()
30M+ here too![]()
Player
It was funny. My first Frontline match this morning took around 16 minutes to pop and it was a 16v16v16 match. After that, it was 24v24v24 in another five minutes. Now? Sitting at 108 minutes, twiddling my thumbs .-.
Also on Primal and Maelstrom.
I had the same thought and I still think its broken, however even saying it more than 30 minutes every single time, the duty finder always pop 1 minute after I queue up.
Frontline Queue's in general are very broken, and its very disheartening to not hear a single thing that Square is trying to do to fix things. They even didn't patch something that even said they were going too patch -_-"
My biggest issue is when you go into a Frontlines, people are allowed to hit withdraw with no penalty and screw over the other people who do go in. Going in 12,vs24vs24 is not fun, a waste of time and overall poorly designed.
Finally got in Frontline's after two hours. During the match, I noticed the Immortal Flames were hanging around 400 points while Adders and Maelstrongs were duking it out at 1300. How long do Immortal Flame GC players have to wait on Primal when queuing for Frontline?
Primal Datacenter FL queue seems to either be broken or people suddenly stopped doing FL. For the last few days it's been almost impossible to get games, queues going 45+ mins, while before it was 5-15 mins. It doesn't downscale either.
This is what I'm sitting at as we speak ... it's beyond broken. And i'm willing to bet when I do get in, it will be a 72man game with a lot of missing players.
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The queue times these days are so inconsistent which leads me to believe that it's some sort of bug or not working as intended. I can literally go from 102 to 15 to 90 minute queue times back to back to back. Additionally, I haven't started in a match with 3 full parties since the patch that allowed you to begin without 72 players.
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