Quote Originally Posted by Davorok View Post
A Rank Elites = 4 man PT to take down (originally solo)

B Rank Elites = 8 man PT to take down (originally 4)

S Rank Elites (very rare) = 8+ players to take down.

There is absolutely no reason to "wait for the horde"... in fact players not in a massive Hunt LS are hurting themselves if they do so. Meanwhile the "Hunt LS Hordes" get full credit for just a few hits because the Healers in those parties spam spells which clog up the screen with effects which causes the Mark to disappear and then no one outside those PT's can even target the damn thing let alone get any credit.

The "Hunt LS Hordes" are monopolizing this content and (many) are benefiting with very little input. I'm pretty sure this is not "working as intended". Sure it's "fun" for those of you getting full credit but it's not fun for everyone else and telling them to join a Hunt LS is not the solution.

I however, do have a possible solution... allow multiple (2 or 3) Elite Marks to spawn at the same time (in different areas of the maps, of course) to even out the playing field a bit and spread out "the horde".
Don't let your guard down, the "mind hive" will learn to do the 1 -> 2 -> 3 priority thing.

I think the easy would be a cap on the seals, so all ppl can get the marks done on a full week, that would "fix", no more zergs, mobs will be alive more at the end of the week...