http://www.youtube.com/watch?v=0dlNnWXyBHc
Hunts are tearing people apart, as well as families. There must be change!
http://www.youtube.com/watch?v=0dlNnWXyBHc
Hunts are tearing people apart, as well as families. There must be change!
Hunts have really revitalized the game for me, and I think it has expanded the player base.


Entire servers are blacklisting each other and launching real life threats over hunts and you present hunts as a way to make friends. Still, I don't think they are bad but I don't agree about them being the only way to attain i110 gear outside SCoB.

So much aggression between the two groups.
It's a shame there is no 'renegade" mode where you hunt hunters but are unable to farm NMs.
Personally Id pay to see 2 groups battle it out, I mean you guys already have issues with each other, might as well have fun.
There really isn't any point in arguing, you are dealing with people who are clearly bias towards hunts, if you are an outsider, you are a piece of garbage to them.
I like hunts... simple as it. Rewards are good, a little to good maybe but i aint complaining, Sure you may miss a hunt here or there by an early pull, its not the end of the world!

It is only fun when you reach the marks on time before they melted.
When I heared Hunts were introduced I was thinking. "Yeah, I could get into that. Get a mark, get a few friends and then go hunt a mob." I was convinced the mobs would be instanced in the overworld for everyone who took a mark. I thought to myself "You probably have to read the information on the hunting board closely. Maybe you need certain times, areas, classes etc. to spawn the mob for your group. That would be fun!" While S ranks kind of do have that mechanic, the dumb zerging and hostile atmosphere it creates it absolutly disgusting. Hunts are just like god damn fates all over again just with another coat of paint.
And making the rewards 110 equip is absolutly flabberghasting. Yes, you do raise the average item level, but people pass on the most important thing Coil can give you: Experience. There will be a mass of player who are really good at zerging stuff down but can't execute raid mechanics to save their life.
Why is every player that's currently logged on entitled to every hunt mob that ever pops? Curious.
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