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  1. #1
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54

    Reduce timer on basic attacks?

    Could we reduce the timers on basic attacks? Some of them are 60 sec. majority 30. Regardless, the enmity and damage does not justify a 60 sec. cool down timer.

    I was thinking 15 seconds to be honest. It would give more for the player to do in the time between attacks.

    Also, I dunno if it's just me, but I would like to see auto-attack damage display in white font, rather the yellowish/ gold.

    Let me know what you guys think.
    (2)

  2. #2
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I'm all for reducing the timers on basic attacks. After playing with the battle system for a while, that is what I feel would go a long way towards making the system better. It's not as big of an issue in the higher ranks, but you can really feel it in the lower ranks. If I started fresh, I'm not sure I would like the battle system enough to continue playing, primarily due to the long recast timer on the first (only?) basic attack I would have access to.
    (0)

  3. #3
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    If you reduce them to much then they become spamable. Where they are right now is pretty fair tbh.

    No doubt im bummed that I can spam Broad Swing into a group of mobs and get mad TP.
    (0)

  4. #4
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    That's true, there is a point where it becomes too low, but I still feel they are too high. It is no fun to sit around with no TP waiting for basic attacks to cool down. They should be reduced a little, but not too much. Remove 1/3 to 1/2 of the cool down and then we won't find ourselves often waiting very long for those basic attacks, and we're still not quite spamming them either.
    (0)

  5. #5
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    So we're back to wanting stamina bar mechanics eh? Took longer than I thought.
    (1)

  6. #6
    Player
    Bethor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    199
    Character
    Bethor Bismarck
    World
    Shiva
    Main Class
    Archer Lv 50
    Ah sheesh people just wait for Haste Spells and gears!
    (0)

    Seriously Why?

  7. #7
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    Quote Originally Posted by Betelgeuzah View Post
    So we're back to wanting stamina bar mechanics eh? Took longer than I thought.
    I never said anything about wanting a stamina bar.. >.>

    I simply bring up this topic because of the consistent complaint about AA being too slow.
    Honestly basic attacks are semi useless, and do not justify as I said before the extensive Cool down that is attached to them.
    (1)