Could we reduce the timers on basic attacks? Some of them are 60 sec. majority 30. Regardless, the enmity and damage does not justify a 60 sec. cool down timer.

I was thinking 15 seconds to be honest. It would give more for the player to do in the time between attacks.

Also, I dunno if it's just me, but I would like to see auto-attack damage display in white font, rather the yellowish/ gold.

Let me know what you guys think.