Quote Originally Posted by Eissels View Post
Uh, I don\\'t know if you noticed, but this is already how it is. Myth is stupid easy to get.
I\\'m not sure if you realize this, but having different and varied types of content is designed as a means to spread out the player base and appeal to more people. Myth vs. Seals comparison is baseless. But for the sake of debate...

For a more or less casual player... about 900 myth a day can be said to be average gains. Mostly singular roulette rewards. This translates to abooout 1.4 pieces or a week or so to outfit a class... Assuming you\\'re starting from scratch. As other people have stated, there are a myriad of uses for myth, much moreso than seals... So there are places to put the excess. Even the jump to zenith is what? 1500 or so? I think that this level of progression is fast and fair enough for everyone, and frankly, saying \\'if its this fast, we might as well just increase the rewards that much further.\\'.... Well, that\\'s stupid.