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  1. #1
    Player
    R1dder's Avatar
    Join Date
    Dec 2013
    Posts
    89
    Character
    Drachen Xaela
    World
    Lich
    Main Class
    Lancer Lv 57
    I really dislike the suggestions to adapt this game to casual players. Like every other mmo, hardcore players work hard to get the best gear, and casual players... work over
    time to reach their goal. You have to take a look at the weekly bills. They do actually give you a decent amount of seals. You kill a B rank (worth 5 seals) and you get a 20
    seal bonus in addition to the 5 seals. That is the same as killing 5 B ranks. How can you complain?

    Even spending 1-2 hours in a hunt group you can pretty quickly get another 100 seals (or more depending on linkshells). Boosting the bill rewards makes little sense to me tbh.
    If you want a bonus they can throw in some gil.
    (0)
    Every time I just bearly win the loot..


  2. #2
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    Quote Originally Posted by R1dder View Post
    Like every other mmo, hardcore players work hard to get the best gear, and casual players... work over
    time to reach their goal.
    It's such hard work to teleport into coordinates your giant link shell gives you and zerg the monster all day instead of being at work! All those people at work? Pft! They don't work hard at all! Those lazy bums! How dare they try to get some gear in a game they pay money for!
    (12)

  3. #3
    Player
    R1dder's Avatar
    Join Date
    Dec 2013
    Posts
    89
    Character
    Drachen Xaela
    World
    Lich
    Main Class
    Lancer Lv 57
    Quote Originally Posted by Nukocafe View Post
    It's such hard work to teleport into coordinates your giant link shell gives you and zerg the monster all day instead of being at work! All those people at work? Pft! They don't work hard at all! Those lazy bums! How dare they try to get some gear in a game they pay money for!
    At least it's time consuming and requires some effort rather than begging the devs to up the rewards because ppl think it's too much work.
    What does "in a game they pay money for" to do with anything?? It's for them to keep the servers going, expand the content etc. You can't expect
    them to bow to your will because you pay a fee.
    (0)
    Every time I just bearly win the loot..


  4. #4
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    Quote Originally Posted by R1dder View Post
    You can't expect
    them to bow to your will because you pay a fee.
    Wow that's funny, last I recalled I am supposed to get what I pay for. If I didn't, I wouldn't pay for anything and wouldn't need to work an earn money!
    While I agree hunts require time, they certainly do not require effort. Only 1 person has to "put effort" into tracking his excel spreadsheet for spawn times and only 1 guy has to "put effort" to call out the coordinates for the zerg to come and beat the monster in 10 seconds.

    Everyone who pays money for this game is entitled to the same access to rewards as anyone else. Just because you have more time on your hands doesn't make you "more deserving" of a reward. The only true rewards which require "effort" are things you get from coil because those require time, practice and coordination to earn.
    (4)

  5. #5
    Player
    Carianta's Avatar
    Join Date
    Oct 2013
    Posts
    13
    Character
    Carianta Shikhu
    World
    Balmung
    Main Class
    Gladiator Lv 50
    While I agree that coil equipment is the only thing in the game at present that requires any sort of meaningful effort to obtain (a design stance I fully support and hope persists indefinitely) every time I see the "I'm supposed to get what I pay for, just because you have more time on your hands doesn't make you 'more deserving of a reward'" argument I can't help but laugh.

    This is an MMO, you aren't "Paying for the right to get everything", you're paying for the right to participate. If I sign up at a racetrack or go pay registration for a marathon I'm not paying for the right to win a gold medal/trophy... I'm paying to PARTICIPATE. That's exactly what you're paying for in an MMO, and it's pretty clearly spelled out in the EULA of any and all of them. I'm not sure where this entitled nonsense attitude comes from in the next generation of gamers but it's pretty silly and a little sad.

    Full disclosure: I do raid coil and as a thirty year old I work a full time job nine hours daily which means I can only hunt in prime time. I get the frustration, I really do. It sucks big time and I think this was a poor design decision obsoleted years ago when it was implemented in similar games. That being said, amount of time invested has always translated to more/faster rewards in an MMO setting, always.

    As much as I hate hunts, the rewards entice everyone (even raiders) to participate. There's a lot of vitriol on all sides "If you hate hunts so much why r u doin them lololol!!1oneeleven!" ... the carrot is big enough, doesn't mean people have to like the stick. Increasing the daily rewards can only help things, whether they do so at a level that encourages people to stop mindlessly zerging targets remains to be seen.
    (3)

  6. #6
    Player
    R1dder's Avatar
    Join Date
    Dec 2013
    Posts
    89
    Character
    Drachen Xaela
    World
    Lich
    Main Class
    Lancer Lv 57
    Quote Originally Posted by Nukocafe View Post
    Everyone who pays money for this game is entitled to the same access to rewards as anyone else. Just because you have more time on your hands doesn't make you "more deserving" of a reward. The only true rewards which require "effort" are things you get from coil because those require time, practice and coordination to earn.
    So, just because you pay for it means that you can decide ever twist and turn? No. You pay for the game, if you don't like it then don't play. It's pretty simple.
    Everyone who pays for this game Already has access to the rewards. It all depends on how much you put into gaming. Don't expect someone who spends a lot of
    time playing to have the same stuff as someone who doesn't.
    (1)
    Every time I just bearly win the loot..


  7. #7
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    Quote Originally Posted by R1dder View Post
    It all depends on how much you put into gaming. Don't expect someone who spends a lot of
    time playing to have the same stuff as someone who doesn't.
    You're right, those who put more time in deserve more rewards.
    That doesn't mean those who put a little time in, deserve pathetic insignificant rewards.

    That's like saying people who raid 2-3 hours a week in coil deserve 0 drops and those who raid for 40 hours deserve 10 drops per person.
    That's not how game balance works, stop being so greedy and caring about what items other people are getting.

    Best example is Syrcus Tower:
    You can only get 1 item per week whether you run it 1 time, or 20 times that week. It gives everyone a chance to get their weekly item whether they have a lot of time on their hands or little time. However those that run it many times also have a chance to win a minion or a housing item, and they deserve it for running it many times. That's the kind of good game balance the hunt needs. As it stands right now, it's unbalanced and has nullified most of the content in the game. I don't know about your server, but even if you try to seriously do hunts on my server, there's so many people S ranks don't even render and I can't attack them. By increasing daily mark seals, it would allow people like me to actually do hunts at my own pace on my own time without fighting 200 people/lag/graphics problems and still earn a decent amount of seals to exchange for a few items.
    (1)
    Last edited by Nukocafe; 07-24-2014 at 04:58 AM.

  8. #8
    Player Adler's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    241
    Character
    Adler Lett
    World
    Odin
    Main Class
    Lancer Lv 50
    I just hope they increase daily hunt rewards soon. Tried to run around in search for weekly for 30 minutes yesterday and it felt simply stupid. I better go to area A, kill 3 mobs go to area B, spawn fate, complete dailies and get back to something useful or fun.
    (0)

  9. #9
    Player
    Blackweaver's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Kailia Greenheart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by R1dder View Post
    At least it's time consuming and requires some effort rather than begging the devs to up the rewards because ppl think it's too much work.
    What does "in a game they pay money for" to do with anything?? It's for them to keep the servers going, expand the content etc. You can't expect
    them to bow to your will because you pay a fee.
    When it comes to dailies, the rewards ARE too low. Even the developers acknowledge this. In fact from their live letter, I don't think they intended people to farm elite marks as they are right now. As it stands, daily marks really aren't worth the effort. You'd be looking at almost half the year if you do only the dailies, just to get 1 piece of the i70 gear. Elite hunts? On my server? Forget about it. People kill them the instant they get called out. Did a timer the other day. Guess how long the A rank lasted? 30 seconds. That's it. And what kind of atmosphere is this system breeding? gamer escape did an article with screen captures of the chat, and those are tame compared to what I see on my own server:

    http://gamerescape.com/2014/07/16/ff...with-the-hunt/
    (0)

  10. #10
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by R1dder View Post
    At least it's time consuming and requires some effort rather than begging the devs to up the rewards because ppl think it's too much work.
    What does "in a game they pay money for" to do with anything?? It's for them to keep the servers going, expand the/snip.
    Elite targets take about just as much effort as the dailies. Let's not act like elite marks are some kind of hardcore content. Teleport to zone, spend 30 seconds killing, done. Dailies get one seal, elites get 20-50. This isn't about handing stuff to casuals, it is about balancing the methods to attain the rewards. I don't think it should be anywhere near what elite marks get, but one seal is pathetic. Hunts general are way too easy for everyone. Let the players that either don't have the system requirements to get to the elites or don't want to deal with the mess enjoy some of the content too.

    I personally don't even touch the daily marks, they are a complete waste as it stands.
    (4)

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