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  1. #31
    Player
    AlexandryaMajeel's Avatar
    Join Date
    Apr 2014
    Posts
    34
    Character
    Alexandrya Majeel
    World
    Hyperion
    Main Class
    Archer Lv 50
    I completely agree with you, considering they're planning to increase allied seals with the daily marks that'll be a help. I think what they should do is make A rank mobs instead of a 3 hour possible respawn timer, make it more like 3 days, make the S ranks 7 days and leave the B ranks as is, that would turn people away from hunts and people would just happen upon them instead of groups hunting 24/7 around the clock for the A ranks. Take away the conditions for the S ranks and just put them on 7 day timer. Leave the windows in place as well, that way people don't know the exact time an A or S will spawn.
    (0)

  2. #32
    Player
    Merylx's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Alyssa Edwards
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by AlexandryaMajeel View Post
    snip
    I hope that if SE did put them on a 7 day timer, that the rewards granted from the S ranks gave a ton of seals and a possible sands drop. A 7 day timer to me sounds ridiculous. This isn't FFXI. I honestly think if they had S timer spawns on a 7 day timer, they'd just hurt the content. Fair enough, the content is being extremely abused now, but putting it on such a ridiculous timer is abusing it even more. We need balance. Hunting is a very flawed system, but in due time I think it could be great. They didn't know what they were getting themselves into by adding such great rewards for The Hunts, but then again, this is the catch up patch.
    (0)

  3. #33
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,206
    Character
    Mikon Chozo
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Altena View Post

    S rank mobs require pop conditions (such as fishing a certain type of fish, or harvesting a certain item from an unspoiled node etc).

    It would be pretty stupid if these people work hard to pop an S rank, then don't even manage to get to it because a random FC stumbles upon it and kills it.
    if they require pop conditions why does hunt scholars tell you different things about "popping" them in different languages settings? Rank A+ B mobbs also have "pop conditions" told by hunt scholars but they just repop after x amount of time, i think its just the same with S ranks.

    There are always ppl walking with their pets to summon nandi, hundreds without success or hundreds of players jumping off cliffs to summon safrat, douzens of ppl cooking in central thanalan without success, hundreds of ppl doing the northern thanalan fate multiple times without seeing the S rank. There are 24/7 ppl who try to trigger sth and when an S pops (just by random) the one out of 100 guys without success really thinks he triggered it
    (0)
    Last edited by ServerCollaps; 07-23-2014 at 06:23 PM.

  4. #34
    Player
    Merylx's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Alyssa Edwards
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ServerCollaps View Post
    if they require pop conditions why does hunt scholars tell you different things about "popping" them in different languages settings? Rank A+ B mobbs also have "pop conditions" told by hunt scholars but they just repop after x amount of time, i think its just the same with S ranks.

    There are always ppl walking with their pets to summon nandi, hundreds without success or hundreds of players jumping off cliffs to summon safrat, douzens of ppl cooking in central thanalan without success, hundreds of ppl doing the northern thanalan fate multiple times without seeing the S rank. There are 24/7 ppl who try to trigger sth and when an S pops (just by random) the one out of 100 guys without success really thinks he triggered it
    This is very true. A lot of the members of my LS on Excalibur think S ranks are timed spawns just like A & B.
    (0)

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