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  1. #1
    Player
    AlexandryaMajeel's Avatar
    Join Date
    Apr 2014
    Posts
    34
    Character
    Alexandrya Majeel
    World
    Hyperion
    Main Class
    Archer Lv 50

    1 Step Simple Fix to Elite Hunts

    I'm hoping this suggestion i'm going to throw up will get some traction. I would think it would be very easy to code these elite marks so that when they spawn they are immune to damage for a set amount of time.

    I think this would solve all the anguish players are having with hunts, because then word of mouth would go out, but people would actually have time to get to the elite mark.

    My suggestions:

    B rank - Immune for 5 minutes after spawning
    A rank - Immune for 7 minutes after spawning
    S rank - Immune for 10 minutes after spawning

    Let me know what you guys think and maybe a Dev will read this and pass it along to the programmers.
    (0)

  2. #2
    Player
    Surian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    468
    Character
    Surian Bedivere
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    It's a solution to people missing the monsters over and over, sure.

    That said, it wont actually fix anything about the hunts. It will just make the total contribution of you and your group smaller (towards the 1 seal/kill range) due to a tenfold more people showing up for the fight and the monster not lasting for more than a second at most.
    (1)

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