Quote Originally Posted by Nekodar View Post
I just pointed out one reason for why PTR needs restrictions, I didn't say or mean that there shouldn't be any at all.
A PTR wouldn't have helped one bit against radars though, and the drawbacks of this kind of open world content was pointed out way before hunts, but people just waved it away as a non-issue.
I maintain that hunts should have been based on limited amounts of base pop items, possibly farmable for extra, with higher tier pop items being a possible drop from the base.
actually, if people had test this before hand, i highly doubt it will have reach the live... a lot of people was expecting something better than this. more deep and more fun... here is not deep is not fun is... pathetic...
i means how you can seriously think that 5000-6000 player per server will not rush to try this new system... did they forget the zergfest of the FATE at the 2.0? they really did expect player to be able to solo rang B monster that have 30 minute respawn?

you want to know what i think? they did add hunt like something trivial that player will do between dungeon or change of pace. but what yoshida and it team seems to loose of sight that the fact that people want more different content that dungeon and raid, they want other activity! Hunt was possibly one of them, but in this form, sorry it's a loose of time, money and energy.

but what anger me, it's the fact that they think it's all good because on japanese server they have less trouble, it's like we, european and american (or other people of the world actually) are second class citizen. i'm enraged to see how they have destroy a potentially amazing feature simply for?... i don't see why they didn't make it something better!
maybe they are afraid people will not do dungeon or raid anymore? but it's silly! if they are soo much scared of this, they only need to make the dungeon and raid more better! instead to destroy potential activity!