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  1. #1
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    This game would HUGELY benefit from one.

    Hopefully then we could prevent things like Atma, Broken Hunts Systems, & Crafting Material Boss Drops.
    (7)

  2. #2
    Player
    Konata's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    104
    Character
    Konata Izumi
    World
    Moogle
    Main Class
    Conjurer Lv 60
    where i agree with you that public test realms would help to solve some problems that has be happen within the games but some of the system implemented in the game working as intended like the

    ATMA system for you 3rd stage of the relic quest is good it make you work towards a better weapon by finding objects from the old era

    The hunting system where that does need some improvements to stop the whole spamming of hunts and the insulting of people killing a B rank just cause they found before anyone else and not tell the whole server it there but that system is also working as intended it gave players a activity to do in the open world that give a reward for the discovery

    Crafting mat that drop dungeon i dont mind this as it reduces the cost of crafted items on the AH as well as item that can sold for a reasonable amount gil but you also got to think that SE would need to make gear for each dungeon that would only get replaced very soon with SOl or ST gear

    Where i can see PTR working in would be stuff like Dungeon and raids to make sure there balanced aswell as challenging to the player of different skill levels for casual aswell as hardcore player base
    (0)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Parz3val View Post
    This game would HUGELY benefit from one.
    I'm curious - How would FFXIV ARR benefit hugely from handing players early access to the next patch and expansion so they can formulate strategies, tear down mechanics, sort out loot pools and find all the hidden nicknacks in the forth coming update?

    I mean, you do realize public test servers 99% of the time has very few people actually...testing things, right? This is why even XI's is usually barren, because they only add stuff they want tested and players can't get a "free preview" so they stopped caring.

    Quote Originally Posted by Parz3val View Post
    Not all PTR's are solely for bug-fixing. Many are for feedback on implementations & the like.

    As Nekodar mentioned, a PTR for this game would require significant restrictions.

    But SE could very well host a Test Realm for new systems.

    Think if we could've gotten our hands on Atma, Hunts, Frontline, Wolves Den, all early.

    The horrors this could have saved with our feedback.

    Not all PTR's have to be about early-advantage or prerelease Raid practice.
    PTRs are for bug finding and testing - At least, that's what they're designed for. It's like Alpha and Beta testing these days:

    Alpha = Pay us for early access to the game.
    Beta = Here's a demo of the game, if you find a bug..remember it's beta, we say it's beta so you can't complain about bugs in the demo!

    Pretty much lost all meaning as to what they're for. So while yes, it could be used for feedback, handing out free preview does nothing but further delay content patches to throw in "feedback" from players who almost always just want things with less work (seen this a lot in other games with PTRs where content goes from challenging to essentially point a-b for best rewards in the game.)
    (4)
    Last edited by Tupsi; 07-23-2014 at 11:06 PM.