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  1. #61
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The notion that "Casuals don't care about hunts" is kind of silly. Casuals DO care, we just avoid it because it's a giant drama zergfest ran by people who spend multiple hours constantly checking spread sheets and ensuring that they have a monopoly on most of the marks.
    (6)

  2. #62
    Player scarletfoxxy's Avatar
    Join Date
    Feb 2014
    Posts
    107
    Character
    Katniss Everdean
    World
    Sargatanas
    Main Class
    Blacksmith Lv 59
    Her it goes again! droves of complainers. blah blah blah yada yada yada! First atmas was ruining the game. Then thread after thread was created hoping for a change. No change happened, other then the fact myth was made a ton easier and less boring and mundane to get. Now people (most likely those that belong to farm statics) are complaining because other people can match their ilvls without going through the relationship breaking, elitist making, separatist, oppressive, GATED grind of second coil of bahamut.

    Here's a COUNTER ARGUMENT: where we're you when people didn't do any content OTHER THAN coil???? People would literally log on, cap myth/soldiery, do their turns then log off. Where was the complaints about coil ruining the game? I got a great idea: SHUT UP AND PLAY! I'm sick of you entitled brats with your terribad logic on game balance. Wanna know why call of duty sells so well? accessibility!!! Wanna know why fighting games don't sale as well? Because they require a huge amount of time and dedication to be good at. Like coil, it requires a huge amount of time and dedication to clear. You need a good team, you need to schedule, you need to play almost perfectly, you need to gear, you need to be consistent. NOT EVERYONE GOT TIME FOR DAT!!!
    (3)

  3. #63
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    I'm all for different kinds of progression, its just that there aren't many good examples of games that successfully balance open world progression against instanced/raid lockout progression in the triple A industry (partly due to the copy pasta disease of the last decade). My guess is he put something simple (and which he knew well would not be balanced) into the game to give a starting point for future development.

    People defending the current system seem to miss the memo on the fact that the general experience for hunts and atma are going to vary widely in both directions due to server population and just random chance. Your detractors are not detractors at all, but people who simply wish the same level of enjoyment that you have experienced which was prevented by random conditions clearly outside anyone's control. Current open world content is in its infancy, is clearly not well balanced against instanced end game content, and requires significant work to fix.

    Edit: Also, it should be noted that Yoshida's desire to keep the absolute best level of gear in raid level content is not compatible with the community's desire for alternatives to the usual stuff. People are less enthusiastic about raiding because its been the focus of end game in MMORPGs for over ten years now. They have expanded their target audience clearly outside the realm of those that traditionally raid, and that means we need viable, functioning alternatives more than ever.
    (0)
    Last edited by Fendred; 07-24-2014 at 01:41 AM.

  4. #64
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Eissels View Post
    The notion that "Casuals don't care about hunts" is kind of silly. Casuals DO care, we just avoid it because it's a giant drama zergfest ran by people who spend multiple hours constantly checking spread sheets and ensuring that they have a monopoly on most of the marks.
    Most casuals just avoid it as being too heavy and too taxing, same as Coil and other end-game content.

    Quote Originally Posted by Valoiz View Post
    Party Finder its empty, make the other content obsolete...
    Hunts are destroying the complete lv 50 game.
    This is a common cry from people who just suck at competition games. Now even B marks widely left over for "casual crowd" as most hardcore hunters moved onto window camping strategy and just camp A marks (and often just leave and rest if there is a long window between spawn).

    Quote Originally Posted by SendohJin View Post
    Why not have Sands right away in ST? Also they can put Marked Logs in the 4th chest of ST for the entire alliance to roll on.
    Because you know, ST can be done in half-AFK and require little to zero efforts. Alliance should be bad beyond measure to actually fail ST. And still - we got stone&oil there and at some point of time sands will be added too.

    Quote Originally Posted by SendohJin View Post
    Why not have Sands/Oil/Logs be sold for Wolf Marks?
    Because PvP has nothing with PvE?

    Quote Originally Posted by SendohJin View Post
    Why have i100 items drop from Ramuh EX?
    Because Ramuh, same as with Moogle Ex, is for BiS crowd and weapon is just a nice addition for offspecs. Moogle Ex have the same ilvl100 as unweathered soldiery stuff and there were way less people who did it compared to Levi, mostly those who go for the kill or who wants something better than crappy soldiery neck item.
    (1)
    Last edited by Felessan; 07-24-2014 at 01:37 AM.

  5. #65
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by Eissels View Post
    The notion that "Casuals don't care about hunts" is kind of silly. Casuals DO care, we just avoid it because it's a giant drama zergfest ran by people who spend multiple hours constantly checking spread sheets and ensuring that they have a monopoly on most of the marks.
    The spreadsheet thing is really hilarious to me. Kind of takes the whole 'hunting' portion out of it, eh.
    (0)

  6. #66
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    I guess I better unsub.... said no one
    (0)

  7. #67
    Player
    Mandze's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Mandze Evensent
    World
    Balmung
    Main Class
    Conjurer Lv 60
    They are ruining the community even if they aren't ruining the game. I pulled a mob by accident the day before yesterday when there were only about 50 people ready (hit a wrong key when I meant to just cast protect) and had people yelling at me in shout and hounding me in tells even though I apologized. It was awful, and I seriously considered just unsubscribing right then and there-- I'd generally thought the population of my server was fairly nice until that point. The next day, I saw someone yelling at a lowbie with a sprout next to his name who happened to face pull a mark without knowing what was going on.

    I'd honestly rather have a proper competitive claim system, to put an end to the obnoxiousness.
    (3)

  8. #68
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    The spreadsheet thing is really hilarious to me. Kind of takes the whole 'hunting' portion out of it, eh.
    All the spreadsheet does is save me the trouble of keeping written notes myself, which was what I was doing before I found my server's spreadsheet.

    It's the same as games now having maps, rather than gamers needing to use graph paper to map our own dungeons. Only we're still actually keeping track of our own NM progress... so it's actually a lot more old-school than meets the eye... only we can all share each other's work.
    (0)

  9. #69
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Just a question, but what do you think keeps people who are not interested in BiS playing? If you find crafting, housing, and rep grinding lack the depth to hold your interest, than why would you think the rest of the community would be satisfied with that? The "you have your content, I have mine" argument goes out the window here because clearly anyone not raiding has little to do in the long term and any content provided to them is given as an afterthought.
    (0)

  10. #70
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by Fendred View Post
    Just a question, but what do you think keeps people who are not interested in BiS playing? If you find crafting, housing, and rep grinding lack the depth to hold your interest, than why would you think the rest of the community would be satisfied with that? The "you have your content, I have mine" argument goes out the window here because clearly anyone not raiding has little to do in the long term and any content provided to them is given as an afterthought.
    Frankly there needs to be more raid content aside from one high tier (Coil) and one mid-tier (CT).
    (0)

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