Quote Originally Posted by Val_Rhys View Post
I believe long term goals and character development should come from content achievements and gear acquisition. Leveling all classes seems like a bit of a gimmick. I also think being forced to level all classes to play a particular class effectively alienates a huge portion of the population (for time constraints). Achieving r50 should feel like you're ready to tackle endgame content - not feeling overwhelmed when having to grind out 6 more classes to some arbitrary rank for one or two random abilities.
This is one of my major concerns with the game currently, It really does feel as if to do one job particularly well im going to have to level up multiple classes just to be able to do that, very overwhelming indeed.

I do hope that in the future, possibly with the implementation of the job system that this problem will be resolved, it is a rather off putting element to the game, its definately scaring me off a bit as im sure it may well be for many other players and potential customers, as well as the lack of a good & fun levelling experience.