


This can be defined by a bug in the hate mechanics of mob Y. It does not necessarily suggest the enmity system as a whole is broken.Not if some say its working cuse they can hold X mob where as others say it doesnt work because they cant hold Y mob, when X and Y are completely different. So thus it can be broken when it works for some but not for others when additional situations are added to the experience.
In fact, the logical step is to suggest the mob being buggy rather than the system when 'mob Ys' are few and far between.
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