I wiped tears today and got used to changes fast. Patch 1-18 was great step and I <3 the way it aims. It has its own flaws, I mentioned these already. So time to step forward too.
I wiped tears today and got used to changes fast. Patch 1-18 was great step and I <3 the way it aims. It has its own flaws, I mentioned these already. So time to step forward too.
What I mean by stating that it's a part of the game is that that is how the game was built, structured and intended to be played initially. I never said it was going to be like that forever, in fact I even mentioned how jobs are taking that away for party play. If you play a class, you're going to want to cross class. If you play a job you'll probably be okay with just the job. Keep in mind though the distinct possibility (as mentioned in the famitsu translation) of cross class jobs too. There's a reason you can level all classes on one character.
For now those who put in the extra time and effort to have those cross class abilities are better for it. They should and do have a distinct advantage.
Cross classing itself isn't the issue I see. I think it's more that if you "need" to rank a class up to play the class you want then it's a problem (And saying they did it in XI doesn't change the fact that the system could be better in XIV I mean that's what were going for right a better game?).Every FF game with a job/class system has been this way. They all made use of cross classing to get the most out of the game. This isn't new. If that scares people, than maybe this isn't the game for them.
The way I "think" it should work would be that if you want to play a tank job you level up your tank class. You can then tank but people will need to do things like wait 30 seconds/hold back on DPS. Every class you rank up after your initial tank class should ease the fights your doing. So if you rank up con suddenly you can heal your self for more enmity and DD can output more damage when they start attacking. If you rank up some other class that gives you the ability to gather a lot of hate instantly (Similar to a provoke but I can't think of a skill that does this) then your party would be able to start attacking from the beginning of the fight. etc. etc. making it easier for you to tank and/or the fight being completed faster
Instead of if you don't have 1,2 or even 3 other classes ranked up you just won't be able to be a tank.
Also I would like to say that just because something can be completed doesn't mean it's not broken (In this case I don't think it is broken though). Ex. People were able to beat pre-pre-(Is there another pre in here?)patch COP missions. Just because people were able to beat it doesn't mean it wasn't broken or isn't overpowered.
I'd say over all the update was far on the side of good but it wasn't to the point of perfection.
I just think the cross classing in this game is a little skewed, to be a tank takes quite a bit of cross classing but you want to be a dd mage, or healing mage, it doesn't take cross classing at all unless you really wanted both cures (everyone does)
First, I'm using tanking as an example. I thought that was clear.
Second, let's say I need 4 cross-class abilities from THM in order to tank on GLA effectively. They come at ranks 2, 4, 6, and 48. Guess which rank I need to get to? The *only* thing that matters is the rank of the highest ability. I thought everyone could at least agree on that....
The problem is, it's not *required* to tank effectively. It makes it take less effort, but it's hardly required. It doesn't matter anyway as all these complaints are based on ignoring that 1.18 is not the end of the changes to the battle system or classes.First, I'm using tanking as an example. I thought that was clear.
Second, let's say I need 4 cross-class abilities from THM in order to tank on GLA effectively. They come at ranks 2, 4, 6, and 48. Guess which rank I need to get to? The *only* thing that matters is the rank of the highest ability. I thought everyone could at least agree on that....
Last edited by mysterytaru; 07-27-2011 at 05:28 AM.
Try tanking on any class with only their native abilities. Or make a list of abilities you would tank with on GLA or MRD or PUG without cross-classing at all. You plainly could not tank anything of significance.
This is getting pedantic and strawman-ish.
MRD and PGL were only main tanks in Tanaka's version of the game. That game is gone. Dead. As for GLA, I didn't say you didn't have to cross class. I said it's not required to get the higher Rank version of some abilities. They make it less effort, but are by no means required.
I will agree with your last comment, sort of. MRDs and PUGs are tanking Deepvoid Slave, but I see your point.MRD and PGL were only main tanks in Tanaka's version of the game. That game is gone. Dead. As for GLA, I didn't say you didn't have to cross class. I said it's not required to get the higher Rank version of some abilities. They make it less effort, but are by no means required.
As far as getting higher rank abilities, they aren't required right now. But as far as game design goes, you either design content that is hard for a player with all cross-class abilities or you make it hard for someone who doesn't (or somewhere in between). One event can't be hard for both types of characters. I think going down this entirely open-ended freedom is going to be a source of a lot of trouble in that regard. But as we know, lots of changes are coming to class abilities, ability distribution, and jobs. So we'll just have to see where everything lands.
The thing is we are assuming each class had a definitive party role. Each class has the ability to do certain things more effectively than others, but for the most part all the classes can do anything in this game.
Ranking GLA to 50 to tank is not a complete goal. Classes are just different proficiency sets with weapons and tools in this game.
This is why the dev team is introducing Jobs. Jobs are essentially roles for a party - enhancing the party gameplay.
Until we get Jobs to give us bonus skills that maximize our proficiency in them, it is up to us to gain experience with a variety of weapons and tools in order to more effectively tank, DD, heal.
It's an assumption to say that ranking GLA makes you an effective tank, or that ranking LNC makes you an effective DD.
Classes are not jobs.
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