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  1. #1
    Player
    Etienn's Avatar
    Join Date
    Jun 2011
    Posts
    196
    Character
    Link Swei'ul
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    They can do nothing.. look if someone does not like the update then they do not. Everyone knew the mp usages for mage would be balanced, I was shocked when I first started and still had my mp, it is balanced now. But still leave it be, you can not satisfy everyone and SE knows this. You guys are coming off egotistical, so what if someone does not agree with your stance, it is what being human is all about, people have different opinions and thoughts that will never change.

    Look how upset the jp player's are, maybe it was thm nerf that got to them, and it was largely nerfed. Maybe it was not supposed to solo stuff like dodore, and other nms?

    Remember they7 have no even implemented jobs yet, just wait for everyone to get used to stuff, you guys post the same threads over and over, which antagonizes the people whether they are complainers or not, then you get trolls, and other stupid posters.
    (3)

  2. #2
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I think the forum revs are not allow to answer these kind of question (game balancing related)
    (0)

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Few things:

    Quote Originally Posted by Neptune View Post
    Let's take a look at some of the (unintended) consequences of patch 1.18:

    -Looking for members Darkhold GLA/CON/CON/CON/CON/ARC/ARC/ARC, leaving out other classes
    Plenty of threads out there showing it is JUST as effective to use any of the other classes as DDs vs the Ogre. Sure Archers get away easier and with less risk due to being at range, but that much was the same before the patch. The patch brought change, and people naturally chose to go with the path of least resistance in untreaded territory - aka use DPS with least risk. A large number of parties have successfully, and repeatedly completed the r45 dungeon with no more than a single archer and 3 mages. No such consequence I'm afraid.

    -Leveled Thaumaturge for months just for healing, but now have to set the whole class aside and level the healer class du jour
    -Running out of MP while soloing guildleves
    -Baffling hate spikes throughout the game - need a R30 Lancer ability for tanking?
    -Offensive build Conjurers in low demand
    -Hybrid Conjurers with less abilities to contribute in battle because resources shifted toward healing
    -Archers upset with their recast times
    - Ava came through with the awesome Soloing Guide to the 1.18 Mage already. I'll skip this.
    - New enmity system, takes time to ascertain the intricacies. Certainly more than than 5 days. Also obtaining cross class skills to increase efficiency as a tank is hardly a post 1.18 thing.
    - Conjurers have been made to clearly be more efficient at healing than DPS. Thaumaturges have been made to clearly be more efficient at DPS than healing. A distinction between the two mages was required, instead of having the "end-all-be-all mage" THM. I can understand people being disappointed with such changes if they ranked either mage with hopes of using them differently, but the developers did say well in advance that they will be increasing class uniqueness and held a poll which resulted in a vast majority of the community voting they would be up for drastic changes to the battle system and classes.
    - Archers upset over Multishot recast have not thought things through. More and more archers are realizing now that in fact their utility as a DD has increased, and in fact their DPS has increased as well.
    (2)

  4. #4
    Player
    SyntheticSyndicate's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Mayumi Thyme
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    I love the Conjurers who complain about running out of MP. Have you never played another MMO with good tweaks to everything. Conjurers were loleasymode before this patch. Now it feels like how I always planned for my CON to be, almost a direct descendent of a FFXI WHM. Anyone who can't manage MP needs to lrn2play or choose a different job. The devs are doing an amazing job. This is the best patch so far, and I hope they keep up the good work. No more of those pathetic lolcameraangle or targetting patches, that are a waste of time. At least this patch actually did something.
    (1)

  5. #5
    Player

    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    17
    The Dev team can return Leves and Behest to their former glory and reward the people that want to party grind with bonus SP via SP chains.

    They could respond to a few of these threads!
    (1)
    Last edited by Vhile; 07-27-2011 at 07:08 AM.

  6. #6
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vhile View Post
    The Dev team can return Leves and Behest to their former glory and reward the people that want to party grind with bonus SP via SP chains.
    Sp Chains: yes.

    Return Leves to how they were before: no.

    Leves are solo content. They were always meant to be quickies. The huge sp boost they received was due to there being pretty much nothing else to do with parties on a regular basis.
    (0)

  7. #7
    Player

    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    17
    Quote Originally Posted by NoctisUmbra View Post
    Sp Chains: yes.

    Return Leves to how they were before: no.

    Leves are solo content. They were always meant to be quickies. The huge sp boost they received was due to there being pretty much nothing else to do with parties on a regular basis.
    Options are a great thing, why would you be opposed to Leves and Behest being reversed? Leves are solo content that has been damaged due to the cost of MP.
    (1)

  8. #8
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vhile View Post
    Leves are solo content that has been damaged due to the cost of MP.
    This was answered quite well on the first page of this thread:


    Quote Originally Posted by Ava View Post
    Only going to reply about MP issues with casters since the only class I play is THM and I'm not 50 to discuss dungeon parties. First, I have been soloing R44-49 beastmen around the world nonstop with absolutely zero downtime whatsoever. I never run out of MP, so either CON is entirely different or people just aren't adjusting. Use Stygian Spikes, Siphon MP on cool down, maximize Tranquility usage by using it as soon as you dip low enough as to not waste any of it, and use your spells sparingly.

    Look at the MP cost of your spells and weigh their usefulness in situations and use spells from other classes if you have them available. I use Rampart a lot, as well as Profundity and Spiritbind. In addition, use all of your free attacks (Spirit Dart, Elemental Shroud, Nature's Fury) to built TP to regen even more MP. Also, don't run long distances in active mode, switch into passive mode between battles, the small regen helps. I usually use Profundity with my Dart to generate the extra TP, and I try to use it when a mob is around 20-25% so the TP attack will kill it and cool down will be back up by the time I engage the next mob.

    You can check my post history, I was having one hell of a time trying to solo the first couple days of the patch, and I won't lie it is significantly harder now, but I honestly feel the current MP costs are OK. They seem wtf high because they were so low before, but once you adjust, they aren't that bad. Just make sure you're not overhealing or pulling multiple mobs. And Stygian Spikes gives you constant MP regen in combat.

    The only thing I would really like to see changed for casters is a lower cool down on Dart. Archer has a short cool down for their attack, mages should have similar treatment. With a shorter cool down the people having MP issues should have an easier time because mobs die faster and more Radiance/Damnation = more MP.
    Changed =/= damaged.
    (0)

  9. #9
    Player
    Etienn's Avatar
    Join Date
    Jun 2011
    Posts
    196
    Character
    Link Swei'ul
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    You can not please everyone, that much is certain, if they quit so be it, if they had a valid reason for doing so it already went out the window when they uninstalled the game so who cares about them, the important people who stayed with FFXIV are still here and willing to get used to the changes, all that matters .

    PS: I honestly see no point in coming online and saying: " I waited to see if they could save this game but no I am installing it after they took a step backwards".

    This makes no sense if someone had issues with the game and were waiting on something why keep playing the game? why not uninstall back then? the game was perfect to them being broken and boring, but then when they balanced the game out, (not the end be balancing since there is more to come), they scream I quit, they should not be complaining about a game if they saw it perfect before.
    (0)

  10. #10
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    I would say tweak what realistically needs to be, then continue rolling out the content & changes in 1.19.
    (3)

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