I deleted my old character and started a new one to try out the new combat and see how long it managed to keep my attention with a brand new slate. I went with a lancer.. and after making it to rank 4... i'm done.
Before you have to attack something you need to be in active mode.. Okay, sure, why not. Seems sort of tedious to actually have to switch to it as opposed to just attack, but i suppose there is a reason for it. If anything it just adds to the clunky UI and lack of immersion of combat. Alright, hit a mob twice with auto attack.. then use skewer. Rinse and repeat. Every 10 seconds you have can use your "special" lackluster graphics crap skill. Bet it gets a lot cooler when you can spam 2 skills instead... probably not. Sure i could keep playing, get other abilities, level other classes... but what is the point? I'm already bored with this concept, i thought they'd make the game more enjoyable. But in the end its just another waste of time for a game that just needs to die.
I've taken a long break from the game. I deleted my first character because i went out to try to new combat system and quickly realized it was boring. The UI for the combat system still seems horrid. I agroed multiple mobs and having to target a new one after killing one just made me realize how bad the combat system is. Now instead of spamming a basic attack skill we spam out "special" attacks that all have the same animation. I really don't see too much of a change.
Bottom line, the combat sucks. Maybe its better when you grouped up fighting a big NM later on, or in a dungeon. But who cares about that when you have to force yourself to play a game that is so bland any other F2P game is better?
Guess i'm done. I paid $70 and waited nearly a year for a game to play. And this is what SE has made. Congrats SE, you took a guy who started loving square the moment he first borrowed final fantasy for the NES and has been a supporter for years to someone who is likely never buying a SE title again.
Peace out all those who still have hope.