You know I would agree but then again, people have taken everyone's help for granted in this game.
Kicking them from party's for low DPS, bad gear, not up to their standards, bad mouthing or because they didn't watch a video on youtube or leave because they feel people are bad at the game.
Now all these people are doing hunts, why would they wanna duty up and deal with all of that crap they get and have fun now, without being kicked or told they suck.
to me I think its the community's fault mostly or they would be flagging up a lot more and feel welcomed.
Yep and i remember when 3/4 of playerbase was like
What's WP?
I did it before the trend wp speed runs, and i thought the dungeon was cool but ppl ruined it with a metta just like they are now with hunts.
AK for days baby and demon wall fails all day long!
they should remove sands, oils and alex, and halve myths, not remove them, solds are fine.
I mostly agree with the OP - hunts really are overrewarded. Getting so many soldiery tomes for it is ridiculous, the seals are enough reward by themselves. I'd suggest to halve the myth reward instead of removing it, though.
In any case, seals and the rewards you can get for them should remain just as they are.
Ah, AK When it wasn't nerfed to the ground. Like if you are a true 2.0 kid
Hmm I know a few people that said "Yes no more dungeons for myth/sol with hunts". And I'm starting to get a feeling myth will be going away next patch - atleast with how much we are being showered with it now.
I don't mind the myth being there with the huge myth requirements for animus/novus, but getting soldiery is just overkill. Only reason I ever do a dungeon anymore is for the daily alexandrite map.
Why removing something if it don't change anything?
If you really want that less people do Hunt, then it is the oil/sand that need to be removed.
What next? Removing myth/sold from frontline?
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