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  1. #51
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    They could at least offer sands/oil to be obtained by other means.....maybe 2k myth per sand. I'm surprised you can't get them through PvP seeing how big of a deal Frontlines is.
    (0)

  2. #52
    Player
    Defmetal's Avatar
    Join Date
    Mar 2011
    Location
    Delete Lalafell
    Posts
    397
    Character
    Eadieni Valefor
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I like variety. Some times you can great a lot of rewards per hour during hunts. Other times dungeons and their constant pace outweigh it. Hunts are a gamble. Sometimes it pays, sometimes it doesn't. Either way, I like having the OPTION to choose how I want to cap for the week.

    Also I think 20,000 wolf marks would be a great way to get sands/oils of time. Maybe 15,000 for one and 20,000 for the other.
    (1)

  3. #53
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    I keep hearing people saying that Hunt is high stress.

    Really? I think I have more stress in the workplace than in this game, IDK where the stress come from in FFXIV. I think going into DF and deal with certain type of players have more "stress" than a brainless job of teleporting/combing areas and zerging a poor mob down.
    (0)

  4. #54
    Player
    star_witness's Avatar
    Join Date
    Jun 2014
    Posts
    16
    Character
    Anville Draake
    World
    Exodus
    Main Class
    Archer Lv 70
    Well, if they're going to change it, they have to do it soon.

    Otherwise, all they're doing is rewarding the people who created the problem in the first place, and then making it so that those of us who chose not to grind Hunts for hours on end can't catch up easily.

    If they're going to adjust it, do it now.

    Or they should make a statement saying that it's staying the way it is so that we can end this conversation finally.
    (0)

  5. #55
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Holy wow! So, with the emergency server maintenance this morning, all the marks reset. When the servers came back up, I got into a group that went around and killed 12 A-rank marks, getting full credit each time. It took less than 30 minutes, and we made 240 Sold, 960 Myth, and 240 Allied Seals. In under 30 minutes.

    I wasn't part of a Hunt LS, I spent no effort with timings or spawn locations or anything. I just followed the horde around. When the mark was pulled by someone else, I spammed my 1-2-3 combo on it until it died. Minimal effort, minimal time investment, minimal skill required, incredible rewards.

    The only people who say the rewards are balanced are the people who don't want this gravy train to end. Personally, I wouldn't do Hunts at all because I don't like the rushing around, but the rewards are just too good and the effort required is just too little not to do them and nothing else.

    I'm spending more effort trying to decide if I want to spend my seals on Sands or vanity gear (and if I want to change GCs to get different vanity gear) than I ever have getting the seals. This is like money raining from the sky.
    (1)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  6. #56
    Player
    Saviorlito's Avatar
    Join Date
    Sep 2011
    Location
    Gridania - The Black Shroud
    Posts
    57
    Character
    Savior Lito
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Nyalia View Post
    It took less than 30 minutes, and we made 240 Sold, 960 Myth, and 240 Allied Seals. In under 30 minutes.

    Minimal effort, minimal time investment, minimal skill required, incredible rewards.
    And now there's a 3-5 hour window before they respawn. So you're saying 240 Sold, 960 Myth, and 240 Allied Seals in 3-5 hours is somehow....too fast? I will never understand you people.

    That will likely never happen without maintenance. It is far too difficult to down all hunts in the window that they spawn. It takes extreme coordination and a small population for that to happen on a regular basis.
    (0)
    Last edited by Saviorlito; 07-24-2014 at 12:55 AM.

  7. #57
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    hmmm.. don't remove Myth... myth is the main source of gil for covering teleport cost while hunting...

    for soldiery I think... this one must be removed , so people will start back spam dungeon / coil / ST / PVP for soldi +___+...
    (0)

  8. #58
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by star_witness View Post
    Well, if they're going to change it, they have to do it soon.

    Otherwise, all they're doing is rewarding the people who created the problem in the first place, and then making it so that those of us who chose not to grind Hunts for hours on end can't catch up easily.

    If they're going to adjust it, do it now.

    Or they should make a statement saying that it's staying the way it is so that we can end this conversation finally.
    This.
    Silence is only hurting them at this point. Even a dev post would be nice to see.
    (0)

  9. #59
    Player
    Ragecake's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Ragecake Etherage
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    They need to remove Myths, Soldieries, Sands, and Oils as rewards.
    (1)

  10. #60
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Just set all rewards equal to the minimum participation rewards we currently have. On an A rank, everyone who at least hits it gets 2 seals, 8 myth, 2 sold. Problem solved.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

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