Results 1 to 10 of 146

Dev. Posts

Hybrid View

  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Souljacker View Post
    So they aren't working on fight content, let's move on to equipment. EVERYONE looks the same. Seriously, they do. Even with glamour there are only a few pieces per job that are pleasing and EVERYONE either wears it, or glamours into it. There's not a lot of variety. WoW might be a pixelated eyesore compared to this game, but there are threads thousands of pages long on the official forums and on facebook of people showing off their transmogs, and 90% of them are all different.
    You mean the game that had 7 years worth of gear from previous content patches for people to transmog as of the patch Transmogrification was implemented? You're making an unfair comparison.

    WoW had several tier sets per class, a bunch of non-set pieces, a shit ton of weapons, not to mention once-in-a-lifetime stuff like the dungeons sets from vanilla and TBC.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Duelle View Post
    You're making an unfair comparison.
    To be fair whenever comparisons come up you yourself also jump towards comparing to WoW - At least with comparisons to XI it's because it's the same company and largely same team so it's easier to question why it seems like they step backwards in comparison in a lot of situations.

    Also to be fair, WoW's gear usually ended up as vanity gear even if it wasn't designed as such simply because of the way itemization worked in that game, so in comparison, if you take gear from launch - now and consider it glamour fodder, she's right in saying WoW has more variety, but the fact most gear that wasn't designed strictly for vanity in XIV never turned into such.
    (1)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tupsi View Post
    ...
    And to top that off, WoW at release still has a lot more variety of gear sets with unique models, and continued on so for each content patch. Compare the dungeon set to tier 1 raiding, to tier 2 raiding, and even leveling/low level dungeon equips. Now take our Artifact armor and compare it to mythology.

    Hell when I was leveling my archer/bard for the first time, I could've sworn I saw at least five different harasses and subligars from LTW/leveling that use the same model. Even their dungeon drops are not safe from this with aetherial equips, and the very scarce amount of unique equips IMO don't really make up for it. The game looks beautiful, but the amount of visual armor selection seems really really limited, to the point I feel that they skipped out on this.
    (1)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Post limit...

    For the record, I do prefer them to pump out quality content over focusing on vanity things such as gear, but even I have to draw the line when weapons/equipments clip themselves or standing poses. It's just made even worse when they go out to say they want to "focus on creating diversity and our highest priority is to continue to introduce new varieties...." or "prioritizing the introduction of equipment in a large variety of designs..." and they have nothing to show for it... well like someone said, that's reflective of what to expect from them when they make statements like this.
    (2)

  5. #5
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by RiceisNice View Post
    And to top that off, WoW at release still has a lot more variety of gear sets with unique models, and continued on so for each content patch.
    You know the major part of WoW armor was textures painted on top of your char? the actual models for armor were minimal thus production time compared to full mesh armor is massively lower.
    (0)