I think what it comes down to is a balance of quantity and quality.

With the glamour system and aesthetician we can easily change our accessories and hairstyles to better fit major pieces of gear. What we can't change is our hips, legs, heads, shoulders, feet etc...

Lots of cool looking gear is great, but the same mistakes with body clipping just means we have a lot of awesome looking gear with caveats like 'look great except...'

Please take the time to figure out how to improve clipping issues on character models in the basics of running, walking, jumping, standing. Then apply what you learned to improve the quality of gear going forward. It's so much we want clipping issues eliminated everywhere, but to minimize them on the ones we most frequently do just to get around.

We all like to look nice, but we also don't want to stand around all day like a statue just to look nice.

At the time of 1.0 a lot of people wanted more more more, but back then we didn't have much much much. Now I think we're starting to want time spent improving all the great things we have to be even more awesome!

Is this something we can agree on?