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  1. #1
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    There used to be an old adage that went along the lines of, "If you're going to do something do it right."

    I'm fairly certain this game is S-E's current highest revenue generator so to give us an excuse based on lack of manpower really leaves a sour taste in my mouth. Recruit additional staff and deliver a polished product instead of giving us lines I expect to hear from MMOs in their twilight years with one remaining dev who is also in charge of fixing the photocopier, unblocking the toilet, and filling the coffee machine. Hopefully not in that order either!
    (2)

  2. #2
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    So lets try this.

    There are pieces of gear that cause fewer clipping issues than others, it's possible with the game engine, but not every piece is created using the same correct dimensions/physics/design. Share the gear that should be used as a basis for what works. Reply to this post with examples of long clothing, high collars etc.

    Does it have less clipping? Does it not clip at all? Does it look good while standing in a breeze. Does it not clip while doing common animations like running, walking or in combat? Mention it!

    The idea here is that we tell the devs what we think works. They can take what they know from making these outfits that DO work, and use that to continue making a bunch of gear that works moving forward.

    Note what race you used the outfit on, talk about the name of the item or set, and what works about it. How these aspects can be applied to existing problem outfits and future gear.

    For example.

    On Lalafell: while the spring dress has clipping issues. The Elk pvp gear appears to have little to no issues with clipping with feet while running.
    This seems to be because the back goes out more.
    The Cashmere Robe has very little noticeable clipping, partly due to a shorter length and being a bit 'stiffer' with it's physics, so it doesn't droop through the feet like the spring skirt or crescent robe does.
    (1)
    Last edited by Phenidate; 07-26-2014 at 02:40 AM. Reason: added example

  3. #3
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    It seems like every games on the planet still have clipping issue no matter how powerful our hardware is nowadays. so annoying.
    (0)

  4. #4
    Player
    Jamesy's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    47
    Character
    Jamesy Amau
    World
    Sargatanas
    Main Class
    Archer Lv 70
    there are a lot of easy fixes SE refuses to address as well a lot of easy ways to design and implement hair designs but refuse to add nice styles versus the 1 ugly one every 3 months, but w/e you have to deal with it.
    (3)

  5. #5
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Jamesy View Post
    there are a lot of easy fixes SE refuses to address as well a lot of easy ways to design and implement hair designs but refuse to add nice styles versus the 1 ugly one every 3 months, but w/e you have to deal with it.

    The problem here is that 'nice' is subjective. The Dev. Team might think they are nice, or even other players. Not saying some of them aren't awful looking, but again that is just another opinion. Whatever has been released, might as well be left as is because going back and changing stuff obviously isn't worth the returns on investment. SE is still a company making money and if it isn't deemed to influence income...its not worth doing.
    (5)

  6. #6
    Player
    Zileth's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Pup Twilight
    World
    Excalibur
    Main Class
    Summoner Lv 71
    Almost every MMO or single player game iv played has some type of clipping
    (3)

  7. #7
    Player
    RickiFake02's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    179
    Character
    Tarii'to Shiruba
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Zileth View Post
    Almost every MMO or single player game iv played has some type of clipping
    Yes, but the clipping in this game is SO BAD. For a game that is otherwise so beautiful, I do not understand why they have such glaring clipping errors. I have seen weapon sets that clip into THEMSELVES, nevermind clipping into the character or other sets of gear. And I have also seen a multitude of other games and other MMOs where a character could wear a robe without their feet cutting through the back every time they move. It is not an impossible issue to fix.
    (5)

  8. #8
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by RickiFake02 View Post
    Yes, but the clipping in this game is SO BAD. For a game that is otherwise so beautiful, I do not understand why they have such glaring clipping errors. I have seen weapon sets that clip into THEMSELVES, nevermind clipping into the character or other sets of gear. And I have also seen a multitude of other games and other MMOs where a character could wear a robe without their feet cutting through the back every time they move. It is not an impossible issue to fix.
    What point are you trying to make? Models not attached to the default body is only natural to clip stuff. What do you expect your character animations to do when you run into a wall? Adjust themselves so you do not clip into the wall?

    Same goes for weapons. Animations are not made with all the weapons on, and new weapons are also not tested in every single animation. You can claim you think it should be tested, but that is far beyond what a company usually has time with when they have to push out new things with speed.

    Also I wish the text limit wouldn't always seem to include the quote as well. So annoying to type little and yet be cock blocked by the forum due to the quoted text.
    (1)

  9. #9
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Malamasala View Post
    What point are you trying to make? Models not attached to the default body is only natural to clip stuff. What do you expect your character animations to do when you run into a wall? Adjust themselves so you do not clip into the wall?

    Same goes for weapons. Animations are not made with all the weapons on, and new weapons are also not tested in every single animation. You can claim you think it should be tested, but that is far beyond what a company usually has time with when they have to push out new things with speed.

    Also I wish the text limit wouldn't always seem to include the quote as well. So annoying to type little and yet be cock blocked by the forum due to the quoted text.
    Finally, someone with a clue

    Plus the anims are mo-cap.
    (2)

  10. #10
    Player
    RickiFake02's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    179
    Character
    Tarii'to Shiruba
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    I wasn't talking about animations. I have seen weapons that clipped into themselves with zero animations, just "holstered" on the character, and clipping into themselves. The one that sticks out in my head is a bow/arrow combo. The bow clipped through the arrows on the character's back when the bow was holstered. Can they not simply design the weapon to at least not clip into ITSELF, regardless of the character?
    (2)

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