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  1. #11
    Player
    NargaHuntress's Avatar
    Join Date
    Aug 2013
    Location
    Can't even spell it.
    Posts
    269
    Character
    Olclessiy Yolmathaer
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    If you can't down a WHM/SCH effectively with the your team. Then YOUR team needs work. Not the healers. Honestly if you had a team full of healers most the time you would not be complaibing avout your own teams outgoing heals. Its just another case of "cant work together to kill heals".
    (0)

  2. #12
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Seriously though, the solution is extremely simple:

    Maximum of 2, MAYBE 3 healers per full party, period. End of discussion. Healers wouldn't need any adjustments with this change.

    It's when you reach the breakpoints of 4 or more competent healers that things just go to hell.
    (0)

  3. #13
    Player
    NargaHuntress's Avatar
    Join Date
    Aug 2013
    Location
    Can't even spell it.
    Posts
    269
    Character
    Olclessiy Yolmathaer
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zyrusticae View Post
    Seriously though, the solution is extremely simple:

    Maximum of 2, MAYBE 3 healers per full party, period. End of discussion. Healers wouldn't need any adjustments with this change.

    It's when you reach the breakpoints of 4 or more competent healers that things just go to hell.
    This is not done because they wish you to rely on strategy and could not you imagine the que time for frontlines if it was made like a regular raid but with 72ppl! Are you crazy?
    (0)

  4. #14
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Then they will have to nerf all heal amounts in Frontlines, because there's no way in hell you're ever going to have anything resembling balance as long as healers can dish out 300k+ heals per match.
    (0)

  5. #15
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Psykotsu View Post
    Healers are OP.
    It is never a smart move to adjust Healers' healing abilities just for sake of PvP, because it will destroy PvE. PvE is the primary for FF14.

    How about put a restriction on number of healers? No, it wont work, becaue it will put more stress on matching making and everyone will just get a long que, in which we dont want.

    If you cant either touch healing abilities or number of healers, there are only two options left:

    1. Find some way to increase meeles' uptime on healers to give more pressure.
    2. Put penalty on their PvP actions.

    You would never touch the PvE actions because we dont want to see WoW chaos in here, again.
    (0)

  6. #16
    Player
    Vudus's Avatar
    Join Date
    Jul 2014
    Posts
    22
    Character
    Arastor Oaks
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Divinemight View Post
    It is never a smart move to adjust Healers' healing abilities just for sake of PvP, because it will destroy PvE. PvE is the primary for FF14. .
    They nerfed CC on pvp instance. They can adjust abilities in PvP instances as much as they want and it wont hurt PvE content.
    (2)

  7. #17
    Player
    Madeiner's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Mira Hart
    World
    Ragnarok
    Main Class
    Arcanist Lv 37
    Possibly the most balanced way would be healing diminishing returns.

    Two possibilities come to mind

    1) If you have over X amount of healers in your group or battle, all heals are reduced by a stacking X%

    2) The more you heal a single target, the less its going to be healed for. After the Xth heal within Y seconds on the same target, they get a stacking -Z% heal received for N seconds.
    (1)

  8. #18
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Madeiner View Post
    Possibly the most balanced way would be healing diminishing returns.

    Two possibilities come to mind

    1) If you have over X amount of healers in your group or battle, all heals are reduced by a stacking X%

    2) The more you heal a single target, the less its going to be healed for. After the Xth heal within Y seconds on the same target, they get a stacking -Z% heal received for N seconds.
    This is the intelligent response.
    (0)

  9. #19
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Vudus View Post
    Snip
    Storms Eye already stacks with Disease from the SCH/SMN, atleast i believe so. Thats 40% reduced healing right there.

    Furthermore there are many many diffrent ways to deal with the healer. Besides which has already been mentioned people need to save their Stuns/Silences for when the healer dips below half HP or pops Equiminity/Surecast. Coordinate DPS, you can EASILY blow up a healer before his friends can help him out with coordinated focus fire.

    Glory Slash/Wither/One Ilm punch remove Protects/Regens/Stoneskins, START USING THOSE DISPELLS. That which was useless in PvE is amazing in PvP.

    If you encounter a 6 WHM/SCH group (that has never happened to me) then simply let them camp the flag and go cap a different one or bring in more people and just sit on top of them. They cant kill any of you unless you have absolutely no heals. Honestly this is PvP, you cant expect to ever win by whacking your heads against something and crying when it doesnt die. Sometimes it better to pressure the WHM/SCH's and then go in a burst a BLM/BRD because they are distracted. Try sleeping the other healers and then bursting a single one down.

    There are so many ways of dealing with them.
    (0)
    Last edited by Sen_Terrechant; 07-25-2014 at 11:07 AM.

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