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  1. #1
    Player Kamifubuki-Yoakesetsuri's Avatar
    Join Date
    Jun 2014
    Location
    Luminescence
    Posts
    293
    Character
    Fulminating Bloodlust
    World
    Ultima
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Akesis View Post
    Not that big of a margin? Please show me a parse of a BRD competing with a 470-500 dps MNK. Too high? How about a 450-480 dps SMN. still too high? Now that BLM's got a buff, how about a 450+ dps BLM. no? I have seen parses of DRG's in the 450's + also. Please show me one (non photoshop) BRD pulling anywhere close to those kinds of numbers in a raid.

    45 dps+ is a HUGE margin.
    Of course a DRG can pull 450+DPS
    If you want to do so much dps why don't you become a mnk then? unless you want to give up your usefulness you won't be getting a buff in damage.
    (1)

  2. #2
    Player
    Akesis's Avatar
    Join Date
    Nov 2013
    Location
    FL
    Posts
    39
    Character
    Tracy Naetrem
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kamifubuki-Yoakesetsuri View Post
    Of course a DRG can pull 450+DPS
    If you want to do so much dps why don't you become a mnk then? unless you want to give up your usefulness you won't be getting a buff in damage.
    I never once said a BRD should do more dps then a "non-useful MNK/DRG". I said that there shouldn't be such a huge difference. DD classes are DD classes. Support is support. There are no support class in this game.

    15 dps is a large margin... top end FC's sit people (and sometimes discharge them) for this kind of disparity within their respective jobs. Our 1.5 "useful" support abilities are not make or break a fight good. Do they come in handy? Sure. Are they required? No. Every one of these fights are tuned to be killed without a BRD in the party. I could live with bottom of the list, sometimes in the middle because of our "usefulness". However, please justify a 45-85 dps difference between DD's.
    (2)

  3. #3
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Akesis View Post
    Not that big of a margin? Please show me a parse of a BRD competing with a 470-500 dps MNK. Too high? How about a 450-480 dps SMN. still too high? Now that BLM's got a buff, how about a 450+ dps BLM. no? I have seen parses of DRG's in the 450's + also. Please show me one (non photoshop) BRD pulling anywhere close to those kinds of numbers in a raid.

    45 dps+ is a HUGE margin.
    I think you're neglecting Foe's contribution to DoM in your party. Foe's can be quite a decent sustained buff if played constantly, and it is by rights attached to BRD if talking about class balance and justification for bringing a class.

    Also, BRD can do pretty close to those 450s that DRG/SMN/BLM can pull if buffed with DRG. If you buff BRD DPS, discounting all their other major advantages outside of their low-ish damage not counting Foe's, DRG BRD BRD caster will become a pretty ridiculous comp and upset the current balance the DPS have, which is pretty good.
    (2)

  4. #4
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    I'd like a proper Limitbreak for Bard, please. Either single target like melee dps, or area like casters, either would be nicer to have than this healer one that's hardly ever useful.
    (4)

  5. #5
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    So you're admitting BRD can still do over 400 DPS (which would sound like blasphemy to most people). Problem?

    Edit: To add...

    500 DPS MNK: Only with another MNK DK'ing for them so they can Bootshine-only. Paeon probably helps (read: BRD-enabled).
    450 DPS BLM: Extremely good player, and/or "inflates" numbers by using multiple Flares on well-placed add+boss. Requiem (BRD-enabled).
    (13)
    Last edited by SeraviEdalborez; 07-22-2014 at 04:38 AM.

    XI: Zeroblade, Titan Server

  6. #6
    Player
    DistraughtKoala's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Distraught Koala
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Link your parses. lol.
    (1)

  7. #7
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    (7)

  8. #8
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    As stated above all dps jobs have utility, and their comparative dps to utility is balanced out. Throwing out the argument that ranged have to dodge less since this new round of content pretty much throws the book at them, if you want brd to do more dmg then you should also be advocating for the other dps to have the same utility as brd or closer to it.

    Ie get rid of antibody for everyone
    Make mnk silence 100% proc with normal diminishing returns
    Make drg feight actually work on bosses
    (0)

  9. #9
    Player
    Akesis's Avatar
    Join Date
    Nov 2013
    Location
    FL
    Posts
    39
    Character
    Tracy Naetrem
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by Spiritus View Post
    First to adress the bold, the vast majority of people working on SCoB are in progression parties(at least on my server), not t9 farm parties. So making dps buffon a class based on the a small percentage of the player base that is bored and wants an ego boost isn't going to happen. Also, for what possible reason do you need for a dps boost other than to say your not the bottom if your clearing the most difficult content. You could clear t8 with a group of only bard dps on the damage you're doing.

    Now the other stuff:
    1) Peaon's - How is this junk? Maybe I dont know, but I bard t8 sense we only need the one tank, but our monk/drg ask for Peaons' on the 3rd set of towers every time. Our group has been runing for about 8 weeks now, so some of our dps have gotten very weighted skill-speed sets atm, and dont have to option to switch around.

    2) Ballad - issue adressed by the fact that it's bold, although granted our healers never ask for it now either. And before they only asked in case they died.

    3) Foes - agreed it's good.

    So still 3 viable options, at least for my group. But I MT everything else, so I don't always know the situation. t8 is the only turn Ive ever heard them ask for Peaons as well. Either way, my view doesnt change, bard has the most mobility, most usefull support to the majority of the player base. You can't really argue monks/drg support and "dmg while moving" when really its:
    Dmg While Moving***


    *** When within 3y of target

    Edit cause of post limit
    Your first point: You just said it yourself. People are playing in non-optimal gear and still progressing. In 99% of all MMO's, classes are tuned and balanced at MAX gear level at near optimal play. Progression parties have no clue what their dps can and should be. You cant have an apples-to-apples discussion about dps in a progression group there is too much RNG with who has what gear. The numbers and the discussion that I am having is based on MAX gear and near optimal play. This is the only way that you can compare jobs.

    1) Paeon returns 30 tp every 5 seconds. With some math, it takes 30 seconds for your melee to gain access to 2 abilities that they would have had to wait longer to gain access to. It is roughly a 2-5 dps increase to the melee if it is sang multiple times in a fight. Foe will increase the raid's damage buy a lot more then that. Unless someone has died, Foe has priority. Your melee needs to learn how to control their TP.

    2) agreed, situational at best. hints the "meh" and .5 of a usefull ability.



    Both of the melee jobs have gap closers and ways to continue their dps while moving... is it optimal? no. They can however keep dps on moving mobs or have an extremely minimal down time to get to a different mob.

    Quote Originally Posted by Sleigh View Post
    I think you're neglecting Foe's contribution to DoM in your party. Foe's can be quite a decent sustained buff if played constantly, and it is by rights attached to BRD if talking about class balance and justification for bringing a class.

    Also, BRD can do pretty close to those 450s that DRG/SMN/BLM can pull if buffed with DRG. If you buff BRD DPS, discounting all their other major advantages outside of their low-ish damage not counting Foe's, DRG BRD BRD caster will become a pretty ridiculous comp and upset the current balance the DPS have, which is pretty good.
    My 45-85 dps spread between all of the jobs includes all possible buffs that can be in the party. There are only a small handful of bards who have ever posted above 415 dps and those numbers usually include a second BRD in the group as well as a drg. I will ask it to a second person. Please link me a parse of a BRD doing close to 450 dps. By close I mean 445+ in a raid, not a 2 min parse on a dummy. I know personally, I have never seen one over 420... no where near 450-500 dps.
    (1)

  10. #10
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    Bard needs love. All we ever got was a nerf.
    (3)

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