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  1. #1
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    Mar 2011
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    9

    Option to toggle between old and new combat systems

    I think it would be a good idea if SE implemented the ability to toggle between the two combat systems. With such an option, It would make both fans of the old battle system, and fans of the new auto attack happy. Everyone gets what they want this way.
    (2)

  2. #2
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Yeah,no.
    How you suppose they can develop content with such different sistems in place ?
    (4)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    No, they're too different. It would be counterproductive.
    (2)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  4. #4
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Ugh. A toggle is not the answer to every problem. Allow them some time to take the feedback they are given and adjust this version of the battle system. Even with it's flaws, it's better than button spamming.
    (5)

  5. #5
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Probably one of the worst ideas I've read on this forum.

    The whole trying to accommodate to anyone's playstyle is what got us in this mess to begin with.
    (6)

  6. #6
    Player
    Lienn's Avatar
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    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Well, i liked it. It won't happen, but i wish it would. Right now this is where all my effort is...i'm offering all kinds of feedback regarding the other basic attacks (including even new ones) as a way to balance new and old battle systems. The basic of my suggestion is to offer basic actions with low recast (2 seconds since the lowest delay i can remember is around 2.5sec) in exchange of large action slot costs (obviously...the dude would be choosing between action flexibility or attack speed), like them costing 5~10 action slot points (yep...having one of them would take the place of 2~5 other actions) and reseting AA recast every time they're used so the player would never get AA attacks popping while using other basic actions.

    This would leave a greater flexibility for those willing to rely on AA (like PGL and LNC...i doubt they would want to move back to manual usage of basic actions) or a faster battle pace (like always...its default the manual dealing of something being superior performance-wise than the automatic dealing just by the effort put on this) for those that would rather using manual basic actions over AA (like MRD and ARC...they both can't really rely on AA for performance-wise).
    (0)

  7. #7
    Player

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    Mar 2011
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    9
    Quote Originally Posted by BlaiseLallaise View Post
    Ugh. A toggle is not the answer to every problem. Allow them some time to take the feedback they are given and adjust this version of the battle system. Even with it's flaws, it's better than button spamming.
    It really doesn't matter if they tweak the auto attack to make it better or not, its a tired old attack system that is quite boring. You may think that the old battle system was too much " button spamming" as you call it, but i felt like i was more involed in the fight. Instead, i'm sitting around waiting around while auto attk builds up enough TP before i can actually do something.
    (1)

  8. #8
    Player

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    Mar 2011
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    9
    Quote Originally Posted by Sigmakan View Post
    Probably one of the worst ideas I've read on this forum.

    The whole trying to accommodate to anyone's playstyle is what got us in this mess to begin with.
    First of all, if you're not going to say anything constructive don't bother posting, your comments aren't welcome here. Second, at least i have ideas on how the game can be more enjoyable for everyone, i'm not going around criticizing ideas i don't argee with.
    (0)

  9. #9
    Player

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    Mar 2011
    Posts
    9
    Quote Originally Posted by yukikaze_yanagi View Post
    Yeah,no.
    How you suppose they can develop content with such different sistems in place ?
    Seeing as i'm not a programmer i'm just a player, i won't try to give a technical explaination on how they can implement this. This was a merely an idea/ suggestion to SE. I among some others, never really wanted AA as the new battle system, so i'm proposing an idea that both fans of the old system and fans of AA would both enjoy. Its probably not possible, and there is probably a better idea or more feasible one out there, but i thought id just post what i thought.
    (0)

  10. #10
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    lol, seriously? Is this some kind of joke?
    (0)

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