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  1. #21
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Gilthas View Post
    Better way to fix the hunt system:

    - Offer an alternative way of getting Allied Seals that's just as effective as hunting elite marks.
    I would go with this.
    Perhaps optional marks in dungeons (can be random spawn, higher reward or fixed spawn lower reward)
    - Make them pop after last boss is killed to avoid people quitting before dungeon is done. (Bonus boss fight!)
    - Pop conditions to be fulfilled inside the dungeon (fast kills, kill bosses in a certain way, flip a switch here or there, kill all mobs...etc etc)
    - A message saying "some creepy crawlie has appeared somewhere", if not in the same room as last boss will be nice.

    How about those "wanted" NMs that appear randomly in Leves? They can give marks too...They are wanted no?
    (2)
    Last edited by tymora; 07-23-2014 at 04:25 AM.

  2. 07-23-2014 04:25 AM

  3. #22
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    I get there first and tag. Now you get to enjoy two minutes of me selling party slots for 10k each and Mandervilling in your face.
    (3)

  4. #23
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by NolLacnala View Post
    I get there first and tag. Now you get to enjoy two minutes of me selling party slots for 10k each and Mandervilling in your face.
    This. This so much. This is exactly why "tagging" sounds like an ignorant idea. Let me just tag an S-Rank then sit nearby out of death range while the 500+ down it in less than a minute and I still get full credit. GG. Now I just need to do this all day and get my 4k seals while everyone else does the work.

    /thread
    (4)

  5. #24
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NolLacnala View Post
    I get there first and tag. Now you get to enjoy two minutes of me selling party slots for 10k each and Mandervilling in your face.
    The steamrolling horde would be on your coat tails as they already are.

    During those two minutes, those people would still need to hurry to the destination.

    And let's say it was a 1-min timeframe with a party teleporter, the teleport option would only be available to those in party at the time of the Tag.

    So if you wanna scramble to fill prior to tagging before some other bystander snatches the Tag, by all means, but it's risky.

    Also, it'd make sense to have the "Tag Buff" apply only to those in-party at the time of the Tagging anyway... again, too much risk.

    And Parties + LS's are still gonna be calling out Marks regardless... they're not gonna bother spending 10k for the info, but if they want to, they can go right ahead.

    Behavior would change little from how it is now, even if there are cons, the pros far outweigh them.

    This change would do nothing to stop the mob mentality that exists.
    (1)

  6. #25
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Parz3val View Post
    The steamrolling horde would be on your coat tails as they already are.

    During those two minutes, those people would still need to hurry to the destination.

    And let's say it was a 1-min timeframe with a party teleporter, the teleport option would only be available to those in party at the time of the Tag.

    So if you wanna scramble to fill prior to tagging before some other bystander snatches the Tag, by all means, but it's risky.
    Or people could just stop being jackholes. Doesn't seem to be a problem here on Mateus.

    Quote Originally Posted by Parz3val View Post
    Behavior would change little from how it is now, even if there are cons, the pros far outweigh them.

    This change would do nothing to stop the mob mentality that exists.
    So… you're basically just invalidating your idea. GG OP.
    (1)

  7. #26
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    People stopping from being jackholes is essentially a non-option for some servers... it's gonna happen.

    All this does it alleviate it & prevent it to a huge extent.

    No harm in that.

    And no, I'm not invalidating my idea but thanks for trying to flame me.

    My contextual point was that mob mentalities exist regardless, this change is incapable of 'stopping' those behaviors... what it is capable of, as stated above, is preventing (essentially negating in-large) much of the abusive nature of such behavior.

    E.g. force-resetting, troll pulling, loss of "due" credit, finder's disadvantage, etc.
    (1)

  8. #27
    Player
    stanrir's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    317
    Character
    I'septha Tayuun
    World
    Faerie
    Main Class
    Bard Lv 80
    they need to do what they did with odin and behemoth, fix load priority and make it easier to get the full reward
    (0)

  9. #28
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    By only creating a "new" problem of who got there first. People are then going to argue over who "can tag first." You're only going to create even more of a zerg because people will want to tag first. Regardless of troll resetting, that's the problem that's going to happen with tagging. People will just reset till the 5 minute wears off, then someone else will tag and and thus begin the whole process all over again, creating infinite trolling.

    Citing a specific example - a few days ago, S-Rank spawned in Western La Nosc, at least 120 people were there. Once it was pulled, people kept taking advantage of its charge attack to pull it to the edge of its aggro range, only to keep resetting it because they were "holding it" so their "friends could get credit too." They were only doing it FOR that reason specifically.

    So no, your idea won't cull any of the behavior; it will only further it.

    ------

    The Hunt is a problem in itself. The intention behind it was nice, but the actual application was probably never expected to pan out how it has.

    SE decided to put raw meat in a den of hungry lions and expected them not go after it. GG SE.
    (2)
    Last edited by A_Magical_Unicorn_Rider; 07-23-2014 at 07:42 AM.

  10. #29
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    ...

    It's already being zerged & will continue to be zerged.

    People currently want to be the first to find the mob so they can get their party there & create as much of a "controlled" situation for their group as possible.

    Tagging won't enhance or increase that behavior in the slightest.

    "Regardless of troll resetting", you're completely ignoring the latter-half of my post which includes a perfect solution to troll-resets (essentially describing it as a must).

    If anything, the Tag Immunity could be increased to 8-9 minutes, it's sort of an erroneous "let appropriate X amount of time expire to prevent afk abuse" figure anyways.

    Nowhere in your post did you legitimately mention how my idea would further the behavior, except by gutting the context of my post.

    Bravo, another poster who doesn't read the full post.

    ...
    (1)
    Last edited by Parz3val; 07-23-2014 at 09:04 AM.

  11. #30
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    the best way to fix the Hunts is to allow retainers to go look for the marks and slay them.
    (3)

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