Breaking the LoS will interrupt every attack spell that has a cast time, so Bio2, Miasma, Stone, etc will also be interrupted by that.
Beside of that: NO, playing a ranged dd is so simple in most cases, why nerf it more?
Btw: I main BLM too

Breaking the LoS will interrupt every attack spell that has a cast time, so Bio2, Miasma, Stone, etc will also be interrupted by that.
Beside of that: NO, playing a ranged dd is so simple in most cases, why nerf it more?
Btw: I main BLM too
Dude it is broken by losing los now. I am just saying a spell should not be interuptedby losing los, only by range, moving or being hit.
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