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  1. #41
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Q22: Are there any plans to add mechanics to the elite marks similar to those that bosses use?

    A22: We are able to maintain balance in dungeons because of the specific battlefield you fight the boss in. If we do the same for elite marks, it might end up even killing the players that do not want to participate in the fight.
    Were not most of the players have been complaining about there is no dangerous on the map? Wouldn't add mechanic to S rank elite be all the positive thing then if it might end up killing players on the road ?
    (2)

  2. #42
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,477
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    He's SUPER DRY
    (0)

  3. #43
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Bayohne
    As for dragoons, we understand they currently take a lot of magic damage so we are looking into this matter with care. We don’t want to break the balance by simply making the dragoons immune to magic, so we are currently trying to find the right balance.
    Why wouldn't the right balance be right around where everyone else's MDef is?
    (0)

  4. #44
    Player
    Xairos's Avatar
    Join Date
    Aug 2012
    Posts
    418
    Character
    Xairos Karalis
    World
    Siren
    Main Class
    Arcanist Lv 60
    One year Anniversary coming up: Return of the past special Event Fates (and their rewards) ; a 14 hour stream ; A 14 day Trial program for those interested in the game ; Moonfire Faire (and the return of Yukatas) ; A recruit-a-friend program
    (0)

  5. #45
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Q48: Are there any plans to implement a new role such as buffer or debuffer?

    A48: We will be sticking with our existing roles (Tank, DPS, Healer) for a while. This is mainly because the matching process is much faster and it’s easier to understand for the newer players. While we are not completely ruling this out, we are currently putting an emphasis on making the game easy to understand for the new players that may start playing the game from patch 3.0.

    Once again making the game more dynamic and interesting is being put aside for players that aren't even players yet
    (15)

  6. #46
    Player
    Millerna's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    632
    Character
    Millerna Astor
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xairos View Post
    One year Anniversary coming up: Return of the past special Event Fates (and their rewards) ; a 14 hour stream ; A 14 day Trial program for those interested in the game ; Moonfire Faire (and the return of Yukatas) ; A recruit-a-friend program
    FFXI event coming back, so I can finally get my Shantotto minion.. Missed out on that the first time around due to RL
    (1)

  7. #47
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    I was expecting more reveals than just Gold Saucer art
    (0)

  8. #48
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,477
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    How far out is 2.4 still? 2 months at least?
    (0)

  9. #49
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zaiken View Post
    * The last Binding Coil of Bahamut Introduce with item level 115 - 120 with a Weekly Lockout. Probably Turn 10 - Turn 15 where you Battle Bahamut itself.

    * In Patch 2.5 The next Crystal Tower will drop item level 110.
    Why do you expect such a low increase in ilevel?
    More likely 2.4 max ilevel will be i130/i135 (gear+accs / weapon) and 2.5 CT will be i120.
    (1)

  10. #50
    Player
    Ephany's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Ephany Crystal
    World
    Moogle
    Main Class
    Arcanist Lv 62
    Quote Originally Posted by Delsus View Post
    I was expecting more reveals than just Gold Saucer art
    I went to make a coffee and missed the art.
    You got more than me

    Lol, anyone take a screeny?
    (0)
    www.youtube.com/ephanygaming

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