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  1. #1
    Player Adler's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    241
    Character
    Adler Lett
    World
    Odin
    Main Class
    Lancer Lv 50
    I have completed Titan HM before 2.3 when joined started and had a dik like OP telling everyone that they are undergeared noobs, then leaving together with another of his kind. after building up 15% echo we, including "undergeared noobs", killed him with 6 people party.
    I have repeatedly said it before that there are many occasions when ilvl 90 fools perform much worse than any ilvl 60 player that is capable of learning and adapting (and keeping his mouth shut during the fight unless he has some advice for others).
    (4)

  2. #2
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by therpgfanatic View Post
    The way item level is calculated in this game is wrong
    this part is true


    They should not be able to enter the queue for Expert, HM Primals or CT until they have at least i70 in every slot.
    lol I did ifrit/garuda (HM) in party where nobody wore a single piece of gear >70, most half 70 half AF/crafted accessories/AK drop (i60).
    when I did titan1st I still wore some i60gear, a single i90, people had at best 2 i90 and of course it was in 2.0 = no echo buff.

    Did CT(1) with my whm where i never spent a single tomestones except the relic weapon materials (AK/WP drop+CT body) never died outside of full wipe, healed main tank on Behe ....

    => you don't need to be ilvl70 for those fights.

    Also someone in full i70 is inferior to someone with i100weapon/body/leg and crafted gear in every other slot so it score i70 because every piece of gear have the same weight in ilvl calculation but not the same stat weight.



    You can't even tank the Expert dungeons like Hullbreaker and Stone Vigil HM unless you already have i80 gear; this gear progression makes absolutely no sense at all.
    suck less or dont try to speed run?
    also what doesn't make sense in dungeons released when ilvl100 gear have been buyable for over 3month needing higher ilvl gear than dungeon/raid released when max ilvl was 90?

    PS: If someone's item level drops below the min. required for the encounter the game should popup and tell them they need to put their real gear back on in one minute or be instant ejected. Don't force players to police your bad game design for you. We didn't design the spirit bonding system, you did so please police it yourself using game design such as auto-kicking players out of a Duty if their items drop below a certain threshold -- and penalize them for it, too. Don't let them queue for 30 minutes as a penalty for wasting every other player's time.
    agree that people shouldn't be able to cheat the system and equip a set lower than the required ilvl
    (2)

  3. #3
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    The only reason I said i70 is because I don't think i60 items even drop anymore. I could be wrong on this; I've only been seeing darklight and the i70 / 80 greens dropping recently in the dungeons. And the new craftables are all i70+ and easily obtained.

    In any case it's inexcusable for people to be running these dungeons in level 45 gear.
    (2)
    Last edited by therpgfanatic; 07-21-2014 at 08:10 PM.

  4. #4
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    The i55 and i60 stuff still drops from the lower dungeons (WP, AK for i55, Haukke HM, CB HM, Pharos for i60). I was mostly i60 gear for my Titan HM and CT1 is easier than TItan HM by far.
    (1)

  5. #5
    Player
    VagrantSoldier's Avatar
    Join Date
    Jul 2014
    Posts
    2
    Character
    Vagrant Soldier
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    You say can't, but my FC commonly random queues for titan hard and switch to skivies all the time.
    (2)

  6. #6
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by VagrantSoldier View Post
    You say can't, but my FC commonly random queues for titan hard and switch to skivies all the time.
    I'm sure your tank handles Mountain Busters pretty good while naked, amirite?
    (0)

  7. #7
    Player
    Pyreflye's Avatar
    Join Date
    Dec 2013
    Posts
    240
    Character
    Nugget Highwind
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by therpgfanatic View Post
    You can't even tank the Expert dungeons like Hullbreaker and Stone Vigil HM unless you already have i80 gear; this gear progression makes [B]absolutely no sense at all
    While there is some things I disagree with (full i70 for HM Primals, for example), this is one thing I'll comment on.
    I've seen tanks run through these new dungeons perfectly well in the min ilvl gear (i70). As long as they don't overestimate their skills, they can do fine.

    Pulling 1, 2 or 3 mobs, just like dungeons were run pre-50.
    (0)

  8. #8
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Pyreflye View Post
    While there is some things I disagree with (full i70 for HM Primals, for example), this is one thing I'll comment on.
    I've seen tanks run through these new dungeons perfectly well in the min ilvl gear (i70). As long as they don't overestimate their skills, they can do fine.

    Pulling 1, 2 or 3 mobs, just like dungeons were run pre-50.
    Sure, it's possible but under certain conditions.

    If you have high item level healers and DPS, sure they could keep an undergeared tank alive but it is going to be hell for the DPS and healers since the tank is going to struggle to maintain threat, so the DPS have to hold back.

    The same is true if the tank is overgeared and the healers and DPS are undergeared; a skilled tank can carry the rest of the party through most encounters.

    But if the whole party is in less than i70 I don't think things will run that smooth. The first time I did Tam-Tara HM the DPS were very undergeared and it took almost the whole hour, even though we never wiped, just because DPS was lacking and even trash pulls took a long time. If the healer hadn't been good we'd have wiped many times on the crowd pulls.

    And having folks with higher item level carry the undergeared people isn't good game design.
    (1)
    Last edited by therpgfanatic; 07-22-2014 at 08:06 AM.

  9. #9
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Even if I do not agree on complains about how a PUG is formed, I totally agree with OP about duties will need drop gear that makes you do some progression, compared to the average ilvl needed to make the duty itself.
    (0)

  10. #10
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    I've pushed for this before, it's ridiculous considering how much difference there is between an i55 to an i90 weapon vs an i55 ring to an i90 (but they're weighted the same right now), but eventually there was a response from an SE rep saying they had no plans to change the system.
    (1)

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