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  1. #1
    Player
    ZechsRaganrock's Avatar
    Join Date
    Jun 2014
    Posts
    27
    Character
    Zechs Merquise
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Lol, that is part of the beauty of playing melee, the best melee know when the boss is going to turn etc, so they can work around it. It's not just about getting ur rotation down, you need to get the rotation of the mobs down too so you can be prepared to work around their turns or aoe moves.

    A good tank that plays with melee will know the more steady he can keep the boss, the better it is for his team mates.

    Anyway, they can't have got it that wrong when melee are still the strongest single target in the game. Why should melee be allowed to move faster without penalty? They can move free without penalty as it is. That's the difference between them and caster.

    Caster can move fast without penalty, but the movement itself is penalty...

    I like that melee have these issues to work around. Thing like these are the difference between good melee and great melee.
    (3)
    Last edited by ZechsRaganrock; 07-21-2014 at 09:48 AM.