Tanoxis, thanks for your answer. I have my UI set up so that all the enemies have their HP bars showing, instead of their nameplates, the idea being to moinitor their health etc that way. having said that, the enemy list does quite a decent job of that, it just lacks the cast bar functionality. So i was asking if I could have the HP bars in position where the nameplates are show thgreat by changing colour, to easily see when I;m losing something.
I'm going to use a workaround for the hide in combat thing and just have a hide UI element macro to manually toggle stuff I don;t want to see in dungeons like my crafting bar etc.
I played around with the target filtering settings before, but it isn;t great. I always find that it cycles round in a very odd way, going from what's right next to me to something very far away. I;ll tinker some more.
Yous aid that there is an HP% setting for target bars, can you tell me the menu locatuon pls?