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  1. #11
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    how is 1000ish sp good for a quest that takes you an hour?
    (0)
    Mew!

  2. #12
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Azurymber View Post
    how is 1000ish sp good for a quest that takes you an hour?
    Quests take an hour because people are too lazy to walk from Camp Horizon to Ul'dah and vice versa so they never have the Anima required to go from Ul'dah to Coerthas.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  3. #13
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SuzakuCMX View Post
    Quests take an hour because people are too lazy to walk from Camp Horizon to Ul'dah and vice versa so they never have the Anima required to go from Ul'dah to Coerthas.
    ........... thats a horrible argument.
    (0)
    Mew!

  4. #14
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Azurymber View Post
    ........... thats a horrible argument.
    As horrible an argument as quests sucking because it takes an hour to do since you use anima for everything.

    Personally, I do too, but I'm not porting around to every city-state and camp everyday so I'm always above 60 anima.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  5. #15
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    quests suck because all the are, are running around. anima or not, those aren't interesting in any way. Free MMOs have more story-line-rich quests than FFXIV does. And when you compare it to FFXI there is NO comparison. Its like every ffxiv quest is one of the repeatable fame-generating ffxi quests with no story.
    (0)
    Mew!

  6. #16
    Player
    Gun_Anam's Avatar
    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    157
    Character
    Gun Anam
    World
    Odin
    Main Class
    Marauder Lv 50
    The main reason I don't find the quests engaging is because they're all tl;dr scenarios. I don't want to spend my time reading, I want to spend my time playing (people don't buy porn magazines for the articles).
    (0)

    Là á Bhlàir's math na Càirdean.
    (Friends are good in the day of battle)

  7. #17
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    I found myself sucked into the Grand Company quests stories pretty quickly, even though it is really just a sampler now. Combining these with Main Scenario and Unique and interesting class quests, my hunger for story is pretty sated.

    Side-Quests seem to serve their purpose well enough as just being something fun and silly to do on the side in your down time. As for the rewards, I don't know if they should jack them up with huge sp or gil to make them worth while, but a fame/progression system for side-quests would be very welcome. Of course then most people would just grind through them as fast as possible, which seems kind of cheap, but everyone should be able to play however they want.

    as for a suggestion though!
    I believe the Star Onion Brigade needs to make an appearance soon

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    As others have said, they're getting progressively better at them (was nice to see Merlywb (?) show up in one this patch), and I imagine once more resources are freed up from some of the more pressing content, we can expect more flavour put into the sidequests.

    For now though, they're nice extra content.

    Besides, I'd rather they sort the main storylines out before investing in these, the volume of main missions from 1-50 definitely needs to be upped so there aren't huge level gaps between story segments.
    (0)

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