I think this is a great idea. Having the mob scale with the number of targets on it, is great, as long as it calculates the scaling before enough people zerg it down.As the stacks increase on the Named Mark, it will have a stronger defense, making all attacks weaker towards it, up to a reasonable threshold. The Players stacking buff will give them better rewards after the Named Mark is defeated. This would in turn promote a reward for people to wait before pulling, allowing ample time for others to join.
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