Meh, healer groups are good for turtling, that's about it. Great for holding a point, not very good at all for actually taking one. Terrible as a roaming group, terrible for contesting the Heliodrome with.
Meh, healer groups are good for turtling, that's about it. Great for holding a point, not very good at all for actually taking one. Terrible as a roaming group, terrible for contesting the Heliodrome with.
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