To the people asking to limit classes, you'd soon complain how long queues are.
To the people asking to limit classes, you'd soon complain how long queues are.
One argument? It's an alliance based gameplay. Call for reinforcements from other teams, have your dpsers keep the healers busy (honestly, 1 dps on each healer is enough. One single attack = cast broken). Focus targets, no matter how many healers a team has if 1 target gets focused and destroyed with crits.
Good job, now you don't have the manpower to deal with Helio plus your other outposts are lacking in protection.One argument? It's an alliance based gameplay. Call for reinforcements from other teams, have your dpsers keep the healers busy (honestly, 1 dps on each healer is enough. One single attack = cast broken). Focus targets, no matter how many healers a team has if 1 target gets focused and destroyed with crits.
You're making it seems like no one has Surecast nor an PvP abilities or how to use them properly.
You don't have to stay in a single flag, you know, coordination, communication and stuff? Yesterday we had a semi empty alliance and a whole party lacking healers, people from other parties switched to healers and split to help that group, we were still outnumbered and guess what, we won. As long as you're not running around like headless chickens and you know what to do and when to do it, it's fine.
Also, you're making it seem like everyone can spam Surecast or other PvP abilities all the time, without cooldownds (please don't tell me you're free to run around waiting for cooldowns, because I would facedesk).
And that reason is because you can heal many people at once as long as you're free to do so, while DPSers focus targets 1 by 1. I once did 80kish damage on blm because I was ignored all the time, people kept going for healers and I was destroying those attacking healers, all the time. My point is, ignore someone and that someone will do big numbers, be it healing or damage :]
Last edited by Edeline; 07-21-2014 at 01:27 AM.
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