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  1. #1
    Player
    Nanaya's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    148
    Character
    Shiki Tohno
    World
    Excalibur
    Main Class
    Alchemist Lv 52
    It's not an exploit, it's people realizing certain classes are significantly more capable than others in PvP. And an only healers party is a very slow burner as far as DPS is concerned, only good for defense. 3-4 healers is plenty to weather just about any storm. So the real question is balance. Things that work fine for PvE aren't necessarily scaled well for PvP, so perhaps some curative balance is in order. Either way, just like fighting games, there is a very clear and established tier list, and balance can definitely be better. We'll see. I'm enjoying Scholar being insanely powerful in utility at the moment.
    (0)

  2. #2
    Player
    ZenTao's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    36
    Character
    Zen Tao
    World
    Moogle
    Main Class
    Marauder Lv 50
    the whole point of frontline is defending outposts and gathering points from outpost/mobs in middle. killing players give merely any point, dying in frontline doesnt make your GC lose point. so yea, if you can stay alive and just storm through frontline and healer zergs that keep reraising, it doesnt mean its enjoyable PvP.

    If lets say they give more points to killing players and also losing points from dying, no one would want to keep reraising their teams and stand in middle. players will just move to other bases and kill players to compensate for points which will also nerf all those set ups.
    (2)
    A Realm Rebornaholic