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  1. #71
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by abzoluut View Post
    Nope, you adjust tactic. You'll probably have a blm to scythe, or a pld to spam RoH. That's two more healers interrupted. Just to name something you know, I'm sure you can think of more.

    It just amazes me how people want to just go in and win whithout any challenge. Even worse, got this guy in my alliance complaining how he can never heal, but then he didn't know he could use PvP abilities <-- Do you guys realize how many people have no clue regarding PvP, shocking!
    except that most healer abilities cast in under 2 seconds or are instant, even without spellspeed stacking, if i go completely spell speed in every slot on blm my GCD sits at 2,29 my whm friend who does not spell speed stack cast at around 1.87. So 1 for 1 does not result in interrupts, esuna being super fast + purify being castable on other targets makes this worse (dps can un stun lock that healer.)

    Quote Originally Posted by Yumi_umi View Post
    The legendary healer brigades lay the smack down on dps by healing and not attacking lol
    Priceless!
    How does 8 blm flare spamming a group of camping healers fair?
    I mean have you ever considered that?
    Healers have an aoe pvp ability that reduces all magic damage by 40% + protect (the whm variation) couple this with the fact that we're stuck in i80 gear and its not really a whole lots of damage. The best way to take down a healer is phantom dart -> fire > firestarter swiftcast flare. without swift flare is a very large casting time that coincidentally can be interrupted by ruin 2 or aero. and btw they do actually attack, the difference is they can usually take their time with it cause most dps cant actually heal. schs have their 3 dots + bane and ruin. Whm have holy, aero and stone.
    (2)
    Last edited by Xisin; 07-21-2014 at 07:25 AM.

  2. #72
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xisin View Post
    except that most healer abilities cast in under 2 seconds or are instant, even without spellspeed stacking, if i go completely spell speed in every slot on blm my GCD sits at 2,29 my whm friend who does not spell speed stack cast at around 1.87. So 1 for 1 does not result in interrupts, esuna being super fast + purify being castable on other targets makes this worse (dps can un stun lock that healer.)

    Healers have an aoe pvp ability that reduces all magic damage by 40% + protect (the whm variation) couple this with the fact that we're stuck in i80 gear and its not really a whole lots of damage. The best way to take down a healer is phantom dart -> fire > firestarter swiftcast flare. without swift flare is a very large casting time that coincidentally can be interrupted by ruin 2 or aero. and btw they do actually attack, the difference is they can usually take their time with it cause most dps cant actually heal. schs have their 3 dots + bane and ruin. Whm have holy, aero and stone.
    Sorry but my eyes bled just reading your bs. Play as healer and you will understand, even 1 second cast spells won't be able to come out, unless again, you ignore healers and let them heal spam everyone.
    (1)

  3. #73
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    This is obv not an exploit, but everyone that is arguing against it, I guess have not seen the splendor and/or horror that it is. Its totally OP.
    I had a six healer group yesterday, ain't no mofo was killing me.
    (0)

  4. #74
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Okay so lets do some math. Most people have about 70-90 ms ping (i have 50 ms due to my relative closeness to the server location), this translates into about a .07 server delay, dont forget that spell cast in this game tend to go off about .3 seconds faster than listed. So its safe to say healers need about 1.5 seconds (read cure and physick not regen lustrate adlo etc. which most of which are faster or instant) in order to get a cast off, with how pillaring works in sharp corners in frontlines then if you make a quick turn + cast it will almost always go off. The dumbest statement are those people who claim that 1 person is enough to lock down a healer which is what i was refuting. a scathing blm will not interrupt a healer anymore more than once if the healer plays it correctly ... if that were the case no one would play them. Hell, one person isnt even enough to shut down a blm - let alone a healer.

    This is nothing new though, those that have power usually want to protect it, it's only human.
    (1)
    Last edited by Xisin; 07-21-2014 at 09:24 AM.

  5. #75
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Xisin View Post
    This is nothing new though, those that have power usually want to protect it, it's only human.
    Especially in a PvP setting where one is the dominant class, they are in a state of denial. Their strengths are glaringly obvious and they far outweighs their cons yet they are trying to tell us that they are actually not having it easy because they can be interrupted, like they are the only one that can be CC'ed while ignoring the plethora of abilities at their disposal to help them out.

    Quote Originally Posted by Edeline View Post
    Sorry but my eyes bled just reading your bs. Play as healer and you will understand, even 1 second cast spells won't be able to come out, unless again, you ignore healers and let them heal spam everyone.
    I played multiple times as a healer in Frontlines and it's not even 10% as hard to land a heal as you're making it out to be. If you are having difficulty, then that's an entire different issue that's usually solved by getting better.
    (0)
    Last edited by Dwill; 07-21-2014 at 09:30 AM.

  6. #76
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Mark one and focus. Easy.
    (0)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  7. #77
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    It's just that heals in PvP are too big compared the the amount of damage a player can dish out. You can heal a person in 2 actions but kill them in 10+.
    (0)

  8. #78
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dwill View Post
    I played multiple times as a healer in Frontlines and it's not even 10% as hard to land a heal as you're making it out to be. If you are having difficulty, then that's an entire different issue that's usually solved by getting better.
    That's cute. Doesn't matter if you're the proest healer in the world if 1 attack will just interupt every spell and they can do it while moving. I'm glad you were lucky enough to not being focused the whole frontline.
    (2)

  9. #79
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Edeline View Post
    That's cute. Doesn't matter if you're the proest healer in the world if 1 attack will just interupt every spell and they can do it while moving. I'm glad you were lucky enough to not being focused the whole frontline.
    Issues = Stacking of healers in Frontlines
    Possible solution = Focusing one healer
    Focusing one healer = other healers being free to do as they wish
    Free healers = heals the healer being focused.

    Solution deemed a failure. Try again.
    (3)

  10. #80
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    I'm pretty sure a pure healer team could not capture further bases and could not get any of the score from the monster spawns in the centre. They ONLY thing this team composition would accomplish is holding a position.

    The counter to this setup btw would be to try and sleep some of them (a few will use their CC removal) and then split your physical dps so you have one on each active healer. They will all be interrupted endlessly and unable to cast a single heal. This is called metagaming and an 'unbeatable' team composition is always beaten by experimenting to find a new team composition to counter them. In this case a team comprised of mostly physical DPS is the solution.

    There is nothing wrong here. People are just too lazy to actually change their team composition to counter the healer stacking one.
    (5)

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