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  1. #1
    Player
    Litre's Avatar
    Join Date
    Oct 2011
    Posts
    141
    Character
    Litre Taregant
    World
    Durandal
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Yumi_umi View Post
    The legendary healer brigades lay the smack down on dps by healing and not attacking lol
    Priceless!
    How does 8 blm flare spamming a group of camping healers fair?
    I mean have you ever considered that?
    It's really just a waiting game till the group with less healers, runs out of mana then it's downhill from there, yawn.
    (0)

  2. #2
    Player
    Jasiwel's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Aren Jasiwel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    It's more of an annoying strategy to play against than an exploit. An Exploit would be like using BXB in Halo 2. This scenario is more like a composition being difficult to deal with and also making the experience crappy for the other side.

    That said, I don't see any negative to placing a limit on the number of healers. If your team is squashed when you have 8 healers, they're doing something TERRIBLY wrong or the other team is doing something TERRIBLY right.

    In any case, I think the limit should be placed for the sake of preventing enjoyability from going down the drain. If this composition did catch on, the matches would be staler than year-old Honey Comb.
    (1)

  3. #3
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jasiwel View Post
    If this composition did catch on, the matches would be staler than year-old Honey Comb.
    It's already starting to catch on more and more. Since the OP created this thread it's become more and more of an occurrence in Frontlines. For future reference OP, if something rubs you the wrong way and you think it's an "exploit" don't create a thread complaining about it, report your concern through the proper channels.
    (0)

  4. #4
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    This is obv not an exploit, but everyone that is arguing against it, I guess have not seen the splendor and/or horror that it is. Its totally OP.
    I had a six healer group yesterday, ain't no mofo was killing me.
    (0)

  5. #5
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Okay so lets do some math. Most people have about 70-90 ms ping (i have 50 ms due to my relative closeness to the server location), this translates into about a .07 server delay, dont forget that spell cast in this game tend to go off about .3 seconds faster than listed. So its safe to say healers need about 1.5 seconds (read cure and physick not regen lustrate adlo etc. which most of which are faster or instant) in order to get a cast off, with how pillaring works in sharp corners in frontlines then if you make a quick turn + cast it will almost always go off. The dumbest statement are those people who claim that 1 person is enough to lock down a healer which is what i was refuting. a scathing blm will not interrupt a healer anymore more than once if the healer plays it correctly ... if that were the case no one would play them. Hell, one person isnt even enough to shut down a blm - let alone a healer.

    This is nothing new though, those that have power usually want to protect it, it's only human.
    (1)
    Last edited by Xisin; 07-21-2014 at 09:24 AM.

  6. #6
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Xisin View Post
    This is nothing new though, those that have power usually want to protect it, it's only human.
    Especially in a PvP setting where one is the dominant class, they are in a state of denial. Their strengths are glaringly obvious and they far outweighs their cons yet they are trying to tell us that they are actually not having it easy because they can be interrupted, like they are the only one that can be CC'ed while ignoring the plethora of abilities at their disposal to help them out.

    Quote Originally Posted by Edeline View Post
    Sorry but my eyes bled just reading your bs. Play as healer and you will understand, even 1 second cast spells won't be able to come out, unless again, you ignore healers and let them heal spam everyone.
    I played multiple times as a healer in Frontlines and it's not even 10% as hard to land a heal as you're making it out to be. If you are having difficulty, then that's an entire different issue that's usually solved by getting better.
    (0)
    Last edited by Dwill; 07-21-2014 at 09:30 AM.

  7. #7
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dwill View Post
    I played multiple times as a healer in Frontlines and it's not even 10% as hard to land a heal as you're making it out to be. If you are having difficulty, then that's an entire different issue that's usually solved by getting better.
    That's cute. Doesn't matter if you're the proest healer in the world if 1 attack will just interupt every spell and they can do it while moving. I'm glad you were lucky enough to not being focused the whole frontline.
    (2)

  8. #8
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Edeline View Post
    That's cute. Doesn't matter if you're the proest healer in the world if 1 attack will just interupt every spell and they can do it while moving. I'm glad you were lucky enough to not being focused the whole frontline.
    Issues = Stacking of healers in Frontlines
    Possible solution = Focusing one healer
    Focusing one healer = other healers being free to do as they wish
    Free healers = heals the healer being focused.

    Solution deemed a failure. Try again.
    (3)

  9. #9
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Dwill View Post
    Issues = Stacking of healers in Frontlines
    Possible solution = Focusing one healer
    Focusing one healer = other healers being free to do as they wish
    Free healers = heals the healer being focused.

    Solution deemed a failure. Try again.
    DDs focusing on a single target => DPS > HPS
    DPS > HPS => HP_t = 0, t -> ∞

    Proposal deemed acceptable.
    (0)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  10. #10
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Dwill View Post
    Issues = Stacking of healers in Frontlines
    Possible solution = Focusing one healer
    Focusing one healer = other healers being free to do as they wish
    Free healers = heals the healer being focused.

    Solution deemed a failure. Try again.
    As SCH sometimes I receive a lot of attacks but I'm totally terrified by FLARE.
    It can lower your HP almost to half of your maximum,
    other healer can heal but god, if 3 dps will hit almost together that healer will die
    really fast, also 1 player has anyway to AoE healers, just to interrupt some cast.

    I noticed that usually 2 or 3 player focus a random player and not the marked, THAT
    is the problem XD
    (1)

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